[RELEASE] cdART Manager Script

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joebrady Offline
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Post: #31
giftie Wrote:joebrady - in the settings you can set it up so it saves as Artist/Album/cdart.png or do you have a different way of storing your music that I need to consider? ie Album/cdart.png. Now thinking about that I'll add that option anyways..

ah, it was just a mis-understanding by me, I saw that in the settings and thought it was going to save the file as, (artist)-(album).png, as this was the way some earlier skin mods were using them. My bad.

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giftie Offline
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Post: #32
I was just looking into modifying the script but realized that I think it does do what you wanted.. It uses the music path for the album to store the cdART(as cdart.png) I made it this way because the scripts that are currently Dhrama ready pull the cdARTs from the music path. Which I believe is the norm and should be as well... I kind put that option in for the ability to use the cdARTs with those other skins, just would take the user a couple of steps.
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joebrady Offline
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Post: #33
I wouldn't worry about it, I think those were all old mods and the everyone kinda agreed that cdart.png in the music path was the best way to go.

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MacLeod_1980 Offline
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Post: #34
When I try and run this in the reFocus skin, it does nothing - how can I debug this?

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Hooper818 Offline
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Post: #35
Hey guys Im having a little trouble running this script. What is the best way to install it? I dragged it over to my scripts folder with all my others but its a no go for me. Thanks for the help.
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giftie Offline
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Post: #36
Hooper818 - What version of XBMC are you using?

MacLeod_1980 - What version of XBMC are you using?
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Daydream Offline
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Post: #37
giftie Wrote:It uses the music path for the album to store the cdART(as cdart.png) I made it this way because the scripts that are currently Dhrama ready pull the cdARTs from the music path. Which I believe is the norm and should be as well...

This may be a stupid question but I wonder WHY is that so? The idea of storing a zillion of graphic files/nfos/etc with the actual media files always gave me an uneasy feeling.

I use CDArts in a completely separate folder, totally out of XBMC, and I symlink it wherever I need it. And I can easily check it if I have a CDArt or not, I can easily back it up and so on, without checking the zillion albums/folders where the actual music resides, if there are some cdart.png files mixed with the rest.

Not quite a question for your script giftie, which btw it does an awesome job. But if you have any desire to expand on the logic, I'd like to be enlighten. Smile Thanks!
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ppic Online
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Post: #38
easier to handle, less caracters/encoding errors, information sgathering ...

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mrto Online
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Post: #39
giftie Wrote:mrto: Which version of XBMC are you using? The script.modules.pysqlite(which this program depends on) doesn't always get compiled on specific versions of XBMC. Though I might be able to get the correct files to you based on your version.
I'm using Dharma on gentoo (modified ebuild from portage to use internal python and internal ffmpeg). I have /usr/lib/xbmc/addons/script.module.pysqlite/lib but nothing in it.
I'm checking whole compile & installation process. Report soon.
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giftie Offline
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Post: #40
Mrto - from my understanding the script.module.pil and pysqlite need to be built before the main make.
ie: ./bootstrap
./configure
make -C lib/addons/script.module.pil
make -C lib/addons/script.module.pysqlite
make
make install...

I may be wrong, but I did this once and it appeared in my addons folder.
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