I'm watching the development of these Alaska skins with great interest. I can't wait to move the HTPC in my living room to them when the next stable XBMC version is released.
I have a query though. With the multiple versions that you are working on at the moment (revisited, this unicode support), are you planning to continue developing them as separate packages or will a single package eventually end up as the final result? If a single package is your goal, do you have any idea which of the current paths will likely be the base?
I'm not sure if that's particularly clear. Basically, I want to know if there's a particular package I should test, as it appears you're providing much of the same functionality in both, and it seems logical to me to concentrate on the one that is the most stable/functional/tested etc.
Anyway. It all looks fantastic. Great work.
[RELEASE] Alaska Revisited Mod (Unicode support)
zaarin
Junior Member Joined: May 2010 Reputation: 0 Location: Australia |
2010-08-26 15:39
Post: #11
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Hitcher
Skilled Skinner Joined: Aug 2007 Reputation: 67 Location: Eastleigh, UK |
2010-08-26 16:57
Post: #12
The 'original' Alaska was a joint effort and was influenced a lot by forumites. When it was finished I looked back at Duncan's original vision I thought it had strayed too far away for it so I simply decided to make a version for myself.
This was built from the ground up using original code and became Alaska Revisited. I was asked if I would ever be release it as a separate skin which I did. I then made the Unicode version so it could be enjoyed by even more people. So as it stands Alaska is finished and will only get bugs fixed. Alaska Revisited and Alaska Revisited Mod are the same skin (apart from the fonts) so they'll get whatever I add together. ![]() |
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Vince||
Junior Member Posts: 8 Joined: Dec 2009 Reputation: 0 Location: Paris |
2010-08-26 18:27
Post: #13
Does the unicode fonts include Japanese? I have Japanese artists in my playlist and their names appear with blocks instead of Japanese characters.
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Hitcher
Skilled Skinner Joined: Aug 2007 Reputation: 67 Location: Eastleigh, UK |
2010-08-26 18:30
Post: #14
If they work in Confluence/PM3:HD they should work in this as I'm using their fonts.
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Vince||
Junior Member Posts: 8 Joined: Dec 2009 Reputation: 0 Location: Paris |
2010-08-26 18:50
Post: #15
Hitcher Wrote:If they work in Confluence/PM3:HD they should work in this as I'm using their fonts. They don't work with Confluence either. I though that you included more complete fonts. |
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Hitcher
Skilled Skinner Joined: Aug 2007 Reputation: 67 Location: Eastleigh, UK |
2010-08-26 18:53
Post: #16
More than Alaska Revisited.
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jjthefox
Junior Member Joined: Mar 2010 Reputation: 0 |
2010-08-30 15:02
Post: #17
Good work, thanks alot.
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epoke
Senior Member Joined: Jan 2006 Reputation: 0 Location: xbmc-korea.com |
2010-08-31 18:05
Post: #18
Fonts in Alaska Revisited Mod do not include CJK characters.
If you want to see Chinese, Japanese, Korean in Alaska Revisted Mod (also any other skins), you need Arial font which included after revision 33254. Or make your own fontset. I added Arial fontset to Font.xml. => Download And Here is Korean localisation strings.xml => Download |
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Hitcher
Skilled Skinner Joined: Aug 2007 Reputation: 67 Location: Eastleigh, UK |
2010-08-31 18:18
Post: #19
Thanks epoke, added for the next update.
PS I've just added a few more stings - http://skin-alaska-revisited-mod.googlec...trings.xml ![]() |
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drago
Member Posts: 91 Joined: Jun 2010 Reputation: 0 |
2010-09-01 17:21
Post: #20
There are coming more and more options in the skins General setup. You are not considering making it nicer with some headlines or something so you dont get confused by having every option in a big pile. Somethong like the General skin settings in the Confluence skin.
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