No, it's the same everything as the iPad minus the dock connector, accelerometer and screen. iTunes/Netflix/YouTube 720p is as close as you're gonna get... basically it's as powerful as the first-gen AppleTV. Except there's no Mini-PCIe slot for some crystal lovin'.
Also, since this is an ARM chip that runs iOS, you'll more than likely never see XBMC running on this. It's currently not possible and would require a full porting to the ARM architecture. Maybe this is the catalyst needed to get new developers to focus on porting XBMC to ARM, maybe not. But think about it this way, the second you see XBMC/Boxee/Plex running on a iPod Touch, iPad or iPhone, it'll work on the new ATV.
Philmatic
Fan Posts: 432 Joined: Nov 2009 Reputation: 0 Location: Elk Grove, CA |
2010-09-30 19:48
Post: #81
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defiler
Senior Member Joined: Jun 2010 Reputation: 0 |
2010-09-30 20:10
Post: #82
Philmatic Wrote:Also, since this is an ARM chip that runs iOS, you'll more than likely never see XBMC running on this. It's currently not possible and would require a full porting to the ARM architecture. Remember the Google Summer of Code port of XBMC to the Beagle Board? No iOS, but it's on an ARM core. And it works. Still needs a lot more development though. |
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2010-09-30 20:13
Post: #83
Bruhahahahaha. http://www.engadget.com/2010/09/29/chrom...mfortable/
MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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Philmatic
Fan Posts: 432 Joined: Nov 2009 Reputation: 0 Location: Elk Grove, CA |
2010-09-30 21:18
Post: #84
defiler Wrote:Remember the Google Summer of Code port of XBMC to the Beagle Board? No iOS, but it's on an ARM core. And it works. Still needs a lot more development though. Delete me...
(This post was last modified: 2010-09-30 21:23 by Philmatic.)
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2010-09-30 21:24
Post: #85
Philmatic Wrote:I should have clarified that I meant "within the iOS environment", ARM is fine, but rewriting or otherwise getting iOS to run as an "App" within iOS and using Apple's SDK (Both public and private API's) is never going to happen unless some genius finds a way emulate SDL in iOS at full speed. Why emulate SDL when you have EGL available Both Beagle and Tegra2 branches are using EGL and SDL is only providing an easy way to get the window context. Otherwise, SDL only provides event handling (keyboard/mouse) and some other bits that are replaceable.
MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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Philmatic
Fan Posts: 432 Joined: Nov 2009 Reputation: 0 Location: Elk Grove, CA |
2010-09-30 21:31
Post: #86
davilla Wrote:Why emulate SDL when you have EGL available I deleted my post when I realized that SDL is a small part of XBMC development, not to mention that it ALREADY RUNS in iOS. So SDL/EGL is available, XBMC has been ported to ARM (Initially, I know) and unsigned code in iOS is obviously possible, so the only technical hurdle is the hardware not being powerful enough for 1080p, although that hasn't been conclusively proven or tested at all. I expect a port this evening.
(This post was last modified: 2010-09-30 21:33 by Philmatic.)
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Philmatic
Fan Posts: 432 Joined: Nov 2009 Reputation: 0 Location: Elk Grove, CA |
2010-09-30 23:42
Post: #87
Well, DAMN: http://forums.macrumors.com/showthread.php?t=1023131
Plays at least 1080p H.264/AVC HP@L4.1 and at least up to 20mbit so far... hopefully someone will test some raw BR rips.
(This post was last modified: 2010-09-30 23:48 by Philmatic.)
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ewequeone
Donor Joined: Jul 2006 Reputation: 0 Location: Western Australia |
2010-10-01 11:03
Post: #88
Trying to help clean up the afterbirth :laugh: |
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itcdr
Junior Member Posts: 4 Joined: Feb 2010 Reputation: 0 |
2010-10-05 21:47
Post: #89
just got the new AppleTV. I was surprised to see how tiny the thing is and works well with Netflix. Although without the power of XBMC it is severely lacking. Has anyone got XBMC to run on the new ATV?
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Both Beagle and Tegra2 branches are using EGL and SDL is only providing an easy way to get the window context. Otherwise, SDL only provides event handling (keyboard/mouse) and some other bits that are replaceable.
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