ah, nevermind, it makes sense now. i was overthinking the problem, not realising that you simply have two include/link paths, one for dx8 on the pc, the other for the xdk.
i tried the wrapper, using pyro to test. when i went to run it, i got "this application has failed to start because xbox_dx8.dll was not found. re-installing the application may fix this problem."
what obvious thing am i missing? (new to xbox, not new to coding)
SiW
Junior Member Posts: 9 Joined: Jan 2005 Reputation: 0 |
2005-01-29 23:41
Post: #21
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SiW
Junior Member Posts: 9 Joined: Jan 2005 Reputation: 0 |
2005-02-01 00:20
Post: #22
i'm having difficulty getting anything working on the xbox. i have a simple example, basically just a slightly modified version of one of the codesampler.com dx8 samples, and it works fine in the test harness but gives a blank screen on the xbox (and usually hangs).
the (17kb) code is here: http://www.coolpowers.com/lab/data/cube.zip any clues as to what i'm doing wrong? |
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Gamester17
Team-XBMC Forum Moderator Joined: Sep 2003 Reputation: 9 Location: Sweden |
@siw, you're better off posting your questions either in this thread (link) if related to screensaver-api or create a new topic thread in the development forum
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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malloc
Team-XBMC Developer Posts: 1,062 Joined: May 2004 Reputation: 0 |
2005-02-03 20:24
Post: #24
(siw @ jan. 31 2005,22:20 Wrote:i'm having difficulty getting anything working on the xbox. i have a simple example, basically just a slightly modified version of one of the codesampler.com dx8 samples, and it works fine in the test harness but gives a blank screen on the xbox (and usually hangs).siw, i haven't had a chance to look over your code in too much detail but did notice at least one mistake that may be causing problems. try adding this code: #ifdef _test inline void d3dsetrenderstate(dword dwy, dword dwz) { m_pd3ddevice->setrenderstate((d3drenderstatetype)dwy,dwz); } inline void d3dgetrenderstate(dword dwy, dword* dwz) { m_pd3ddevice->getrenderstate((d3drenderstatetype)dwy,dwz); } #else extern "c" void d3dgetrenderstate(dword dwy, dword* dwz); extern "c" void d3dsetrenderstate(dword dwy, dword dwz); #endif and then change all of your setrenderstate calls to d3dsetrenderstate. Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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SiW
Junior Member Posts: 9 Joined: Jan 2005 Reputation: 0 |
2005-02-04 10:43
Post: #25
thank you!
this was half of the problem, but it clued me into realising what the other half was. i was linking to the d3dx utility lib, because i didn't realise that all those functions were also emulated by xbmc - i thought it was just for the core d3d lib. now everything works, and i can get back to making something pretty
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Gamester17
Team-XBMC Forum Moderator Joined: Sep 2003 Reputation: 9 Location: Sweden |
xbmc screensaver competition reminder...
we just like remind all xbox developers that the submission dead-line for xbmc screensaver competition is this upcoming monday, (the 28th of february 2005, 24:00 g:mt). if you have not handed in your code/entry yet then please try to do so before the end of the weekend, (remember to include your contact details), don't miss your chance to win a x2vga-adapter. ps! only have one entry for this contest has been submitted so far. best wishes / team-xbmc Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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demitrix
Junior Member Posts: 11 Joined: Jan 2005 Reputation: 0 |
2005-02-26 06:19
Post: #27
since the site is down is there a possibly for the xbs wrapper to be setup on a mirror?
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pike
Project Manager Joined: Sep 2003 Reputation: 28 Location: Sweden |
2005-02-26 11:39
Post: #28
http://www.seansoria.com/testxbs.zip
![]() i'm no dev so i don't know what you mean exactly, but you don't specify very well (either) Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. ![]() |
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Gamester17
Team-XBMC Forum Moderator Joined: Sep 2003 Reputation: 9 Location: Sweden |
(pike @ feb. 26 2005,09:39 Wrote:@demitrix, or do you mean templatexbs.rar?(demitrix @ feb. 26 2005,04:19 Wrote:since the site is down is there a possibly for the xbs wrapper to be setup on a mirror?http://www.seansoria.com/testxbs.zip (i don't know of any screensaver developers files being hosted on .com/.de before it want down)
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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demitrix
Junior Member Posts: 11 Joined: Jan 2005 Reputation: 0 |
2005-02-26 18:53
Post: #30
well i got the testxbs but it need xbox_dx8.dll and visulization.dll
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