[MOD] Launcher Panels Views [WIP]

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mcborzu Offline
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Post: #71
What are the ListItem's for these tags?

ListItem.Year or ListItem.Release or ListItem.Publisher isn't working, thx....

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Angelscry Offline
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Post: #72
mcborzu Wrote:What are the ListItem's for these tags?

ListItem.Year or ListItem.Release or ListItem.Publisher isn't working, thx....

They are ListItem.Title, ListItem.Studio, ListItem.Premiered, ListItem.Genre and ListItem.Plot

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cable_guy Offline
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Post: #73
is it possible to perform these mods for extra panel views to the Alaska standard skin? I am quite new and find it daunting to update the whole skin, although will give it a go should the answer be no.
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Angelscry Offline
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Post: #74
cable_guy Wrote:is it possible to perform these mods for extra panel views to the Alaska standard skin? I am quite new and find it daunting to update the whole skin, although will give it a go should the answer be no.
Sorry but it will be no. With the launcher addon, I do not really have time to make mods for all the different existing skins, all the more for outdated skins. Sorry. Blush

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cable_guy Offline
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Post: #75
no worries! I'll just have to be brave and have a crack at updating my skin to Alaksa Revisited! Especially if the current one is seen to be outdated, I had no idea it was!

Besides, what you've achieved with your mods is exactly how I want my ROMs to be displayed
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cable_guy Offline
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Post: #76
Hi, so I took the plunge and upgraded to Alaska revisited (It wasn't hard at all), but I wonder if you could help please, because when I tap left I get "viewtype Files" as the only option,if I press up or down it goes back to the ROM list, and if I press left or right, nothing happens?

All I did was replace Viewtype_Panel.xml with your version, and added the string to strings.xml, do I need to do something else to enable the new view types please?
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Angelscry Offline
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Post: #77
cable_guy Wrote:Hi, so I took the plunge and upgraded to Alaska revisited (It wasn't hard at all), but I wonder if you could help please, because when I tap left I get "viewtype Files" as the only option,if I press up or down it goes back to the ROM list, and if I press left or right, nothing happens?

All I did was replace Viewtype_Panel.xml with your version, and added the string to strings.xml, do I need to do something else to enable the new view types please?

When you see "viewtype", you just have to press any action button to switch between panel views.

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cable_guy Offline
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Post: #78
Angelscry Wrote:When you see "viewtype", you just have to press any action button to switch between panel views.

that's what I've been doing, trying the confirm button on the XBMC remote, and up and down and nothing changes, I only seem to have the "Files" option. I've now added the panel square into the strings.xml as well as per your first post, and double checked that I've modified my Viewtype_Panel.xml properly, which I seem to have. :confused2:

EDIT - Oh cripes! Ignore me man, I carefully re-read the thread and only just realised I was missing this big chuffing part of it out!

After reading your OP I thought all I had to do was those first few steps for the whole mod!
(This post was last modified: 2010-11-07 19:50 by cable_guy.)
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Angelscry Offline
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Post: #79
cable_guy Wrote:that's what I've been doing, trying the confirm button on the XBMC remote, and up and down and nothing changes, I only seem to have the "Files" option. I've now added the panel square into the strings.xml as well as per your first post, and double checked that I've modified my Viewtype_Panel.xml properly, which I seem to have. :confused2:

EDIT - Oh cripes! Ignore me man, I carefully re-read the thread and only just realised I was missing this big chuffing part of it out!

After reading your OP I thought all I had to do was those first few steps for the whole mod!
If you have the last version of Alaska.Revisited (1.7.9), you must use this tutorial. The one you indicate in your last port is for version of Alaska.Revisted under 1.7.4

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Mucx Offline
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Post: #80
Angelscry Wrote:Yes, I may be interested. Actually, there is not really complete game databases over the web containing all the necessary information (genre, year, plot, cover, screenshot, fanarts, etc...). The most complete database only for game information is allgame.com...

Yeah, our goal is to effectively be the TMDb of video games. A free and legal community run site just like TMDb or TVDB... (which is good because scraping sites like AllGames, IMDB etc is technically illegal or at best violates their TOS, excluding factual data which is fair use). We are aiming for good quality artwork as well on our side and as much peripheral game data as possible (fanart, screenshots, gameplay videos, reviews etc etc), so with some good luck and community support we can be that 'go-to' resource for everything you need.


Quote:By reading the discussion thread on MacScene website I have noticed that Niemann said "we do not include current generation games". Does this mean that most of the PC games will not be archived? You database is only limited to old roms games?

It wont be limited to 'old games'. However, we have had to take some decisions early on in order to cut the workload while also providing the most useful set of data that the community uses. Right now, there would be more usage of old classic game data than the newer stuff... so we are building out the database for that. Current Gen stuff and other sytems/consoles will come and rolled out as the site matures. (It would be silly to limit it to 'old stuff' only).

Quote:Actually I'm working into the integration of images scrapper (thumbs/covers and screenshot/fanarts) into my addon. When this part will be finished and well controlled I have planned to add 2 options to let the user select the source of the scrapping information and images. At this time I will surely take a closer look at your project. Thank you for the information.

Sure, feel free to get in touch. We will probably approach more app authors etc when the time is right and get them playing with the API and in turn the site so... more the merrier and we can up the quality of things based on feedback.
(This post was last modified: 2010-11-18 17:13 by Mucx.)
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