2010-10-20, 20:56
zwat Wrote:don't look that hardCode:A suggested method of creating a theme is as follows:
Run TexturePacker.exe on the folder containing the default texture files, to generate Textures.xbt as you would normally do.
Identify the textures you wish to have themed and copy them to a separate folder.
Create a separate folder for each theme outside of your normal skin work area, and place the altered copies of each of the textures in them.
Run TexturePacker.exe on each of the theme folders created in step 3 to create the themed .xbt files (note you can use the -output switch with TexturePacker.exe to name the theme appropriately).
Place Textures.xbt and each of the theme .xbt files in the media/ folder of your skin. XBMC will automatically pick them up.
Oh sorry I got confused for a second, the unpacking is the hard part. In other words unpacking an XBT file into folder structure is what I meant to say is difficult.
Also texturepacker.exe, where the heck is it? I can't seem to find a download for it ANYWHERE.
Wikipage for it is gone also.
http://wiki.xbmc.org/index.php?title=TexturePacker