MyWeatherSettings

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ecbtnrt Offline
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Location: China
Post: #1
MyWeather.xml, line +842
There is a code
Code:
<onclick>ActivateWindow(MyWeatherSettings)</onclick>

I can't find any information about MyWeatherSettings. Where's the UI come from?
Can you tell me?
Thanks!
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Jezz_X Offline
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Post: #2
http://wiki.xbmc.org/?title=Window_IDs

Its a subset (virtual window) of SettingsCatagory.xml

Skins I have done....
[Image: skinsq.png]
And others in the past...

Want to know what I'm working on currently? Check me out on Google+
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ecbtnrt Offline
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Joined: Sep 2010
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Location: China
Post: #3
A virtual window?
I can't find it and edit it?

I read SettingsCatagory.xml many times.
In SettingsCatagory.xml, at the Appearance where are the word in the UI come from ?
[Image: 0B-qCwhhXRYHtZmU1NjA3ZjktNjlmOS00Y2UyLWJ...uge7kqq7o0]

I have read the code about four days.
I think it is not easy to understand.
Maybe I am a newer.
Thank you!
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Jezz_X Offline
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Posts: 5,269
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Post: #4
All text is auto filled in by xbmc itself none of the actual text / words are in the skins xml
in SettingsCatagory.xml we define a bunch of default controls (id's 7,8,9,10,11) that xbmc uses to build the window into the 2 areas defined by the grouplists (id's 3 and 5)

id 3 = the area that it auto creates the left catagory buttons and id 5 is the area it creates the options

if you are looking for the actual labels they are found in xbmc's main strings.xml file (not the skins one)

Skins I have done....
[Image: skinsq.png]
And others in the past...

Want to know what I'm working on currently? Check me out on Google+
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ecbtnrt Offline
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Posts: 16
Joined: Sep 2010
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Location: China
Post: #5
Thank you very much.
My English is poor.
Thank you for your help.
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ecbtnrt Offline
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Posts: 16
Joined: Sep 2010
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Location: China
Post: #6
I see.
I can't find any information about it. The XBMC has done all of them for you, and you only have to do is define these controls.
These information is all the same in any skin.
If you develop a new skin, it may use little time.
Very good!
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