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No luck at all, unfortunately, and I have no idea who to contact.
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2011-09-12, 22:28
(This post was last modified: 2011-09-12, 22:41 by Foolee.)
Well I new to XBMC but not new to computers. My current setup is the following.
~Specs~
Win7 64bit Ultimate
Athlon X2 5000+ BE "Brisbane" @ 2.6Ghz
2Gb DDR2-800 Soon to be 4Gb
MSI Fuzzy 690T ITX Mobo
ATi X1250 iGPU w/ HDMI
Crystal HD 15
OCZ 30Gb SSD
WDC 2Tb GE HDD
LG 42LV3500 TV
The whole HTPC/Media Server is connected to the TV with HDMI. Everything runs great. Flash is now smooth, HD content runs great in everything but XBMC. XBMC did run HD content choppy until I installed my Crystal HD 15. Now all I get is audio and blank black screen? I have done some searching and apparently I'm better off putting Ubuntu on and running it instead? Any ideas?
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@Foolee: I believe the bcm70015 won't work with XBMC v10.1, though it does work or at least will work soon with the nightly builds (from mirrors.xbmc.org).
JR
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That would explain it, I guess I have to wait for 10.2. I went with the BCM10015 because its the better card lol. It seems to work in everything else? So is there a benchmark that tells you how much of what is being used?
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davilla
Retired-Team-XBMC Developer
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can you tell which chd API is being used ?
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avdim
Junior Member
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2011-10-01, 08:47
(This post was last modified: 2011-10-01, 08:49 by avdim.)
I use latest broadcom windows driver pack 3.5.0. Windows 7 x64 Ultimate.
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CrystalP
Team-Kodi Developer
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I'm pretty sure that's not the information davilla was looking for.
Could you check in CCrystalHD::CCrystalHD() that:
- m_new_lib is set to true on line 1081
- m_has_bcm70015 is set to true on line 1091 (assuming you have the model 15)
I don't know if dumping the version numbers bc_info_crystal (same line) would help.
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avdim
Junior Member
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Yes, m_new_lib == true, m_has_bcm70015 == true
bc_info_crystal
device 1
dilVersion {dilRelease=3 dilMajor=15 dilMinor=0 ...
drvVersion {drvRelease=3 drvMajor=7 drvMinor=20 ...}
fwVersion {fwRelease=3 fwMajor=60 fwMinor=41 ...}
Reserved1 32260955
Reserved2 168
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davilla
Retired-Team-XBMC Developer
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I would try simple test files before anything else. Apple movies trailers (mov) are good for testing. They are h264 and tend to be very easy one the system in general.
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CrystalP
Team-Kodi Developer
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You can also try a Windows GL build. The problem may be in the Direct X part of the code.