[PATCH] Dual Audio Output support for XBMC (Eden Updated)

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Sylus Offline
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Post: #11
nice one. finally
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Bas. Offline
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Post: #12
Is there an other way to download it besides emule?

Or some explination how I also can use this in future versions?
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spiff Offline
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Post: #13
he posted that patch, what more do you needConfused

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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Bas. Offline
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Post: #14
I'm a complete newbie in this, but how can I apply that patch to my existing installation then? Manually hacking the changes into the files?
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spiff Offline
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Post: #15
uhm, a patch applies to the source code. you use a suitable tool such as 'patch' on linux/osx, or uhm, whatever is avail on windows.

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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Bas. Offline
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Post: #16
Sometimes life is so simple Big Grin Thanks Smile
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distler Offline
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Post: #17
Nice! Been looking for a way to have 2-channel HDMI sound and Toslink DTS.
Best thing since sliced bread? .. close call!
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mad-max Offline
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Post: #18
Hi there...

I applied the patch and compiled the source on windows to a directX build.
After installing the new dual audio output xbmc I can´t start it anymore...
missing dll d3dx9_42.dll...
other compiled builds don´t have this problem...
any hint? or any download-link of a working copy?

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JamieWolf Offline
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Post: #19
Download the newst DirectX Version from Microsoft to get rid of the DLL error
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xhbl Offline
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Post: #20
Well, the first patch 'Support_DualAudio_Output_Basedon_SVN_Rev35252.patch' should be OBSOLETED now. Please apply new patch 'Support_DualAudio_Output_Basedon_SVN_Rev35252_v2.patch'

Because there is problem of out of synchronization of the 2nd audio output for video playback.

I used a stand-alone thread for the decoding and output of the 2nd audio in the previous patch, but this will sometimes cause out of synchronization with video; so I use another method that decode and output 2nd audio within the same thread of the 1st audio. and the 2nd audio output will be synchronized with the 1st audio output, thus fix the bug of out of synchronization with video playback.
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