I have fiddled with texturepacker for a few days now. I am frustrated at this point. I have downloaded all the dependencies (dll's), texturepacker.exe, and my media folder and put them in a folder called texturepacker and no matter what I end up seeing some error or another.
Like this one...
The procedure entry point SDL_Error could not be located in the dynamic link library SDL.dll
What am I missing or doing wrong.
-DOTW
Texturepacker, I need some help
DukeOfTheWicked
Member Joined: Oct 2010 Reputation: 0 Location: USA |
2010-11-28 08:46
Post: #1
My XBMC/Gaming rig: Cougar Evolution - AMD Phenom II 1100T @ 4ghz w/ custom Noctua 3-fan Cooler - 16gb DDR3 1866 - ASUS Sabertooth 990FX - Nvidia GTX570 superclocked - SeaSonic Platinum 860W PSU - OCZ Agility 3 240GB SSD - 8TB storage Mouse- Cyborg R.A.T. 5 Keyboard- Mad Catz V.7 |
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Jezz_X
Team-XBMC Skinner Joined: Jun 2006 Reputation: 55 Location: Earth |
2010-11-28 08:48
Post: #2
If your talking win32 here try this one from my svn its got all the current required dll and the exe
https://jezzxbmc.googlecode.com/svn/TexturePacker if that fails you have bigger issues just keep them all in 1 dir Skins I have done.... ![]() And others in the past... Want to know what I'm working on currently? Check me out on Google+ |
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DukeOfTheWicked
Member Joined: Oct 2010 Reputation: 0 Location: USA |
2010-11-28 08:58
Post: #3
Yeah, still didn't work. Probably cause this laptop I've been doing my work on is a Win64. I'll copy things over to my HTPC and try it there.
Copied things to another PC and still doesn't work. I just don't get it, afer I double click texturepacker.exe a dialog pops up for a split second then disappears, no XBT ![]() Thanks. My XBMC/Gaming rig: Cougar Evolution - AMD Phenom II 1100T @ 4ghz w/ custom Noctua 3-fan Cooler - 16gb DDR3 1866 - ASUS Sabertooth 990FX - Nvidia GTX570 superclocked - SeaSonic Platinum 860W PSU - OCZ Agility 3 240GB SSD - 8TB storage Mouse- Cyborg R.A.T. 5 Keyboard- Mad Catz V.7
(This post was last modified: 2010-11-28 17:53 by DukeOfTheWicked.)
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Jezz_X
Team-XBMC Skinner Joined: Jun 2006 Reputation: 55 Location: Earth |
2010-11-28 09:02
Post: #4
weird on windows 7 x64 as well and it works fine for me
Skins I have done.... ![]() And others in the past... Want to know what I'm working on currently? Check me out on Google+ |
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jpf55
Fan Joined: Dec 2008 Reputation: 1 |
2010-12-05 19:55
Post: #5
I use to have that problem also and I am also running Win7
Double clicking on TexturePacker.exe does not work, you have to call it from the "run" command. This is the command I use(adjust your source/destination paths accordingly): Code: "C:\Program Files (x86)\XBMC\TexturePacker.exe" -i C:\Users\jpf\Desktop\texturepacker\media -o C:\Users\jpf\Desktop\texturepacker\Textures.xbtThese are all the dll's I have(some of them may belong to XBMC): Program Files (x86)/XBMC/glew32.dll Program Files (x86)/XBMC/java.dll Program Files (x86)/XBMC/jpeg.dll Program Files (x86)/XBMC/jvm.dll Program Files (x86)/XBMC/libpng12-0.dll Program Files (x86)/XBMC/libtiff-3.dll Program Files (x86)/XBMC/MSVCP71.DLL Program Files (x86)/XBMC/msvcr71.dll Program Files (x86)/XBMC/SDL.dll Program Files (x86)/XBMC/SDL_image.dll Program Files (x86)/XBMC/TexturePacker.exe Program Files (x86)/XBMC/verify.dll Program Files (x86)/XBMC/zlib1.dll Hope this helps ![]() iMac 27" 2.93gHz i7, OS X 10.8.2 AppleTV1 os3.0.2 Running Eden 11.0 with Launcher 3.2.5.5 and Transparency! 4.0.5 |
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DukeOfTheWicked
Member Joined: Oct 2010 Reputation: 0 Location: USA |
2010-12-05 21:58
Post: #6
jpf55 Wrote:I use to have that problem also and I am also running Win7 *APPLAUSE* Thank you! That worked like a charm. -DOTW My XBMC/Gaming rig: Cougar Evolution - AMD Phenom II 1100T @ 4ghz w/ custom Noctua 3-fan Cooler - 16gb DDR3 1866 - ASUS Sabertooth 990FX - Nvidia GTX570 superclocked - SeaSonic Platinum 860W PSU - OCZ Agility 3 240GB SSD - 8TB storage Mouse- Cyborg R.A.T. 5 Keyboard- Mad Catz V.7 |
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sialivi
Posting Freak Posts: 950 Joined: Dec 2008 Reputation: 7 Location: Sweden |
2011-01-16 08:11
Post: #7
Same problem here in Win7 x64. Works fine if I run it with "TexturePacker.exe -input ." so it looks like it's the default value for input that's being ignored for some reason.
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