Beta Suggestions

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paul Offline
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Post: #51
Hi arcanthur, i have just spotted this thread regarding a addon for inclusion with any skin,
Would you yake a look and see if it's possible to add this to Fusion as i use sets a lot for my collection of films, i must admit i have not read the whole thread simply because it's way over my head. Personnely it should be part of xbmc it self http://forum.xbmc.org/showthread.php?tid=89163
Thanks in advance

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Unitydisconnect Offline
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Post: #52
One of the biggest issues for this skin with me is performance. It's sluggish to move between windows and when it first loads up, all the recently added/etc. info sometimes takes a bit. I admit I'm not running the fastest machine but it's definitely not bad at all.

This skin has definitely grown on me the past few weeks I've used it.

I dig the zune color bar at the bottom and I'd like to see you guys take a few more nods from the Zune media software. A full wall view of albums similar to the now playing screen on Zune 4.0 would be awesome.

I wish the cast was a little more accessible in the info view as well.

The logon screen a little bland and it would be cool if the user icons were the main focus (possibly include last logged on too). One last lil bit - when you bring up the shutdown menu (pressing S by default), it would be great if 'log off user' would be an option.

Overall, love this skin and I can't wait to see how it proceeds. Keep up the fantastic work!

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`Black Offline
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Post: #53
Unitydisconnect Wrote:One of the biggest issues for this skin with me is performance.

This is because there is no textures.xbt at the moment and the animations are kinda slow which makes it feel even slower. If you create a xbt file with TexturePacker, the skin will be much faster.

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Unitydisconnect Offline
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Post: #54
`Black Wrote:This is because there is no textures.xbt at the moment and the animations are kinda slow which makes it feel even slower. If you create a xbt file with TexturePacker, the skin will be much faster.


I'm not really familiar with that. Is this something that is easily done by the user or is it something that's better implemented by the skinner?

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Hitcher Offline
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Post: #55
Follow this guide but don't rename it -

http://forum.xbmc.org/showpost.php?p=692209&postcount=1

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paul Offline
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Post: #56
Unitydisconnect Wrote:I'm not really familiar with that. Is this something that is easily done by the user or is it something that's better implemented by the skinner?
In case you need it you can download my textures.xbt from here http://dl.dropbox.com/u/3921965/XBMC/fus...xtures.xbt
Just remove all textures from Fusion/media before placing textures.xbt in there

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Slurrrp Offline
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Post: #57
Thanks, it makes the skin a bit faster, but somehow the osd images are not correct.
So you have to leave the osd folder and some files outside of the textures.xbt. I don't know why this happens?

wrong / right
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paul Offline
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Post: #58
Slurrrp Wrote:Thanks, it makes the skin a bit faster, but somehow the osd images are not correct.
So you have to leave the osd folder and some files outside of the textures.xbt. I don't know why this happens?

wrong / right
Your using frellans mod right? the textures.xbt i posted are for the original fusion.
Have looked at your pics and i see nothing wrong except one looks brighter than the other.
I will have a play around with the textures and post a new textures pack if it helps you guys.

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`Black Offline
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Post: #59
Some textures, e.g. the nav bar on top seem to fade out when using textures.xbt. This can be fixed by adding border="1" to the affected textures.

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Slurrrp Offline
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Post: #60
paul Wrote:Your using frellans mod right? the textures.xbt i posted are for the original fusion.
Have looked at your pics and i see nothing wrong except one looks brighter than the other.
I will have a play around with the textures and post a new textures pack if it helps you guys.

Yes, i'm using frellans mod and some files from xperience (subtitles, yes/no dialog etc). So i can't use your textures.xbt. But i also tested it with yours and the textures are wrong.

`Black Wrote:Some textures, e.g. the nav bar on top seem to fade out when using textures.xbt. This can be fixed by adding border="1" to the affected textures.

How do you do this? Confused
(This post was last modified: 2011-02-16 16:47 by Slurrrp.)
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