Debuggin ffmpeg in Windows ... looking for alternative
#1
I'm trying to "decrypt" a Slingbox stream as part of my work on adding Slingbox support to XBMC, and in order to start figuring out how they "encrypt" the stream, I needed to be able to debug and play around with the code that decodes a wmv stream/file, in XBMC's case that's the ffmpeg code. As far as I know, that's not possible to do in Visual C++. If it is, please let me know how. Otherwise, I'm wondering if anyone is aware of another open source project that is fully debuggable under Windows, including the part that deals with decoding a wmv file. I looked at the Media Player Classic, but it's so out of date, that's it's gonna take me hours just to get it to compile in Visual C++ 2010, if it even does.

Thanks,
Harry
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#2
I suspect you're only real option will be using gdb under mingw or similar. Likely not gonna be easy.

The alternative is liberal doses of printf + patience.
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