Q about how XBMX scrapes, where is this scrape stored in a client/server enviro?
#1
Question 
Hey all,

I have all my media hosted on a dedicated server that my laptop, ATV2, and Xbox1 all connect to in order to get their media.

Currently, I run Media Companion on the server to get all the .nfo, .tbn, artwork etc.

I am currently in the process of moving everything around so that the whole process is a tad more automated.

I am wondering, when any of my devices scrape content that I haven't yet had a chance to manually scrape on the server, where is this information being stored? My guess is it is being stored locally, but I am wondering if it is possible to set XBMC to scrape new content, and save the relevant .nfo etc etc files back on the server in with the original media?

Is this possible or am I asking for too much?
Reply

Logout Mark Read Team Forum Stats Members Help
Q about how XBMX scrapes, where is this scrape stored in a client/server enviro?0