[WIP] Audio-Matic Automated Music Downloader/Organizer
steve1977
Posting Freak Posts: 1,576 Joined: Dec 2006 Reputation: 0 |
2011-07-19 04:29
Post: #701
I also love Audio-Matic, thanks a ton for this great work!!! It would be fantastic if you can bring some of your experience / code into headphones once you have more time again.
Server: Asus Sabertooth Z77 | Intel Core i5 3.4 GHz | 12 GB DDR3 | 256 GB SSD, 40 TB (1 x 4 TB, 6 x 3TB, 9 x 2 TB) HTPC 1: Apple Mac Mini (mid-2011) | Intel Core i5 2.5 GHz | 4GB DDR3 | 500 GB HTPC 2: Apple Mac Mini (mid-2007) | Intel Core 2 Duo 2.0 GHz | 4 GB DDR2 | 16 GB SSD |
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Mecusar
Junior Member Joined: May 2011 Reputation: 0 Location: USA |
2011-07-19 11:35
Post: #702
I guess I will try and find Headphones if you think it is more worth your time. I will probably hang onto Audio-Matic for a while until you are sure you aren't going to continue. I hope you don't think people weren't interested in your project. We just know that programming takes time, especially free programs that are side projects. I think most of us just wanted to give you space to code without pressure. Thanks again, great job so far.
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rflores2323
Posting Freak
Posts: 1,950Joined: Jan 2009 Reputation: 2 |
2011-07-19 14:28
Post: #703
compcentral Wrote:Sorry folks, but life has been kicking me in the butt lately and I've been too busy to devote any time to this project recently. There also seems to be more interest in HeadPhones at the moment since it is a cross-platform solution, so now I'm wondering if it's worth the effort to continue this project. What are you thoughts? yes its a shame since this project was looking great. I think however the downfall was not being cross platform from the beginning since you would of received alot more users interested in it etc.. like headphones is getting right now. Overall thanks for all your work and hope you can help with headphones or finish your project since it was looking like a great program. ATV1 with crystalbuntu V1 (11.eden). Theater remote URC MX-810, droidx wtih xbmc remote, or transformer tf101 with YATSE. 2 x ATV2 (V12.0 Eden). |
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compcentral
Fan Posts: 627 Joined: Apr 2010 Reputation: 2 |
2011-07-21 22:59
Post: #704
Hmm... Thanks for the kind words guys. I really did enjoy working on this. When I have more time, maybe I'll consider putting some more time into it. I just really wish there was an easy way to run the .Net apps on non-Windows platforms or there was some way Headphones and Audio-Matic could merge.
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thezoggy
Fan Posts: 406 Joined: Sep 2010 Reputation: 5 |
2011-07-22 10:50
Post: #705
prehaps you can share out the source? then maybe others can continue the dev of it? and/or help out headphones since its on git and people can submit mods quite easily on it.
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zi99y
Junior Member Posts: 17 Joined: Apr 2009 Reputation: 0 |
2011-08-28 00:52
Post: #706
I was so counting on this becoming great! I used it a while ago and thought it was fantastic, just not ready because of lots of bugs / unfinished bits. Came back for a look only to find doom & gloom
I truly hope you continue working on audio-matic because it's quite unique and is a wonderful concept. Please come back and grace us with another update. |
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johnm160
Junior Member Posts: 1 Joined: Nov 2011 Reputation: 0 |
2011-11-06 19:48
Post: #707
Ok I feel like a complete Idiot here. I cannot get post processing to work, I keep getting errors that say something to the effect of can't access part of the path. I have tried several different settings and <artist>\<album>\<year> just managed to delete the 4 albums I already d/l'd.
I have the path set to the my music folder on the local machine. Can someone post what I need to fill in to get post processing to work? Thanks gang John |
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jompan87
Donor Posts: 113 Joined: Oct 2008 Reputation: 0 |
2011-11-07 17:44
Post: #708
compcentral Wrote:Hmm... Thanks for the kind words guys. I really did enjoy working on this. When I have more time, maybe I'll consider putting some more time into it. I just really wish there was an easy way to run the .Net apps on non-Windows platforms or there was some way Headphones and Audio-Matic could merge. http://www.mono-project.com/ |
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duststorm
Junior Member Posts: 7 Joined: Nov 2010 Reputation: 0 Location: Belgium |
2011-11-22 19:50
Post: #709
Nice project!
Only I have to admit I too have more use for something like Headphones. Maybe you should consider adding some of the functionality of Audio-Matic to Headphone? As it is a huge effort to include every possible component both projects would certainly benefit from a joined effort. Maybe Audio-Matic could even be transformed into a GUI that works with Headphone?
(This post was last modified: 2011-11-22 20:12 by duststorm.)
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dnachman
Junior Member Posts: 7 Joined: Oct 2009 Reputation: 0 |
2011-11-28 13:51
Post: #710
Hi there
I hope this is the right place to log this issue. Firstly thanks for all the work on audio-matic. When I add an artist in the manage artist section I get a .NET Framework error. Error is "unhandled exception has occured in your application.......... Overload resolution failed because no public 'add' is most specific for thes earguments..........." - and so it goes and then gives me the below in the details section. I select continue but it does not complete. Any ideas? See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Reflection.AmbiguousMatchException: Overload resolution failed because no Public 'Add' is most specific for these arguments: 'Public Function Add(text As String) As System.Windows.Forms.ListViewItem.ListViewSubItem': Not most specific. 'Public Function Add(item As System.Windows.Forms.ListViewItem.ListViewSubItem) As System.Windows.Forms.ListViewItem.ListViewSubItem': Not most specific. at Microsoft.VisualBasic.CompilerServices.OverloadResolution.ResolveOverloadedCall(String MethodName, List`1 Candidates, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, BindingFlags LookupFlags, Boolean ReportErrors, ResolutionFailure& Failure) at Microsoft.VisualBasic.CompilerServices.OverloadResolution.ResolveOverloadedCall(String MethodName, MemberInfo[] Members, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, BindingFlags LookupFlags, Boolean ReportErrors, ResolutionFailure& Failure) at Microsoft.VisualBasic.CompilerServices.NewLateBinding.ResolveCall(Container BaseReference, String MethodName, MemberInfo[] Members, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, BindingFlags LookupFlags, Boolean ReportErrors, ResolutionFailure& Failure) at Microsoft.VisualBasic.CompilerServices.NewLateBinding.CallMethod(Container BaseReference, String MethodName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, BindingFlags InvocationFlags, Boolean ReportErrors, ResolutionFailure& Failure) at Microsoft.VisualBasic.CompilerServices.NewLateBinding.ObjectLateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn) at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn) at AudioMatic.frmAdd_Artist.tmrStartDelay_Tick(Object sender, EventArgs e) at System.Windows.Forms.Timer.OnTick(EventArgs e) at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- Audio-Matic Assembly Version: 0.27.0.0 Win32 Version: 0.27.0.0 CodeBase: file:///C:/Program%20Files%20(x86)/Audio-Matic/Audio-Matic.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 10.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.236 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.233 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.235 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.233 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- AxInterop.WMPLib Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files%20(x86)/Audio-Matic/AxInterop.WMPLib.DLL ---------------------------------------- Interop.WMPLib Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files%20(x86)/Audio-Matic/Interop.WMPLib.DLL ---------------------------------------- System.Data.SQLite Assembly Version: 1.0.66.1 Win32 Version: 1.0.66.1 CodeBase: file:///C:/Program%20Files%20(x86)/Audio-Matic/System.Data.SQLite.DLL ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.237 (RTMGDR.030319-2300) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.Transactions Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- System.EnterpriseServices Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- System.Web Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.237 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. |
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