Weather icons blinking frantically?
#16
barcoboy Wrote:I'm at work right now ronie, but as soon as I get home in a couple of hours, I'll try it and let you know.
Happens in all three modes for me as well.

http://pastebin.com/5PhDzrYU

Today I noticed a similar behavior to khigh's Scattered T-storms icon with my Partly Cloudy icon... the clouds would scroll a bit, then the whole icon blanks out, then it comes back.
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#17
could any of you test if replacing Textures.xbt in the media folder
with this one: Textures.xbt fixes it?
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#18
I tested it - the new one showing 80,037 KB, and the old one at 68,984 with no visible difference except XBMC took an extra few seconds to load the first time.

I wasn't sure what a debug log was, but I see others are pasting their xbmc.log. Here's mine.

http://pastebin.com/yC9SQGQ6

When I said I couldn't run true full screen earlier, I meant day to day - I did test it.
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#19
ronie Wrote:could any of you test if replacing Textures.xbt in the media folder
with this one: Textures.xbt fixes it?
Tried it, but no help. Sad
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#20
khigh Wrote:I tested it - the new one showing 80,037 KB, and the old one at 68,984 with no visible difference except XBMC took an extra few seconds to load the first time.
too bad...i was hoping there may have been an issue with that file.

khigh Wrote:I wasn't sure what a debug log was, but I see others are pasting their xbmc.log. Here's mine.

for a debug log , you first need to enable it:
Settings > System > Debugging > Enable debug logging


thanx for testing the textures file.

i'm out of options, hope i can get a dev to look at this.
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#21
if any of you could temporary replace their media folder with this one: media.zip
and let me know if that fixes the issue.

cheers!
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#22
ronie Wrote:if any of you could temporary replace their media folder with this one: media.zip
and let me know if that fixes the issue.
That fixed it for me!
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#23
thanx, what i needed to know.

now please remove it and restore the original media folder. :-)
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#24
ronie Wrote:thanx, what i needed to know.

now please remove it and restore the original media folder. :-)
Done, and broken again, but from your smiley, I'm guessing you weren't expecting that?
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#25
barcoboy Wrote:Done, and broken again, but from your smiley, I'm guessing you weren't expecting that?

well, i kinda asked since the media folder i'd posted above contains only a part of the images included in T! (to keep the file-size down).
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#26
ronie Wrote:well, i kinda asked since the media folder i'd posted above contains only a part of the images included in T! (to keep the file-size down).
Ah OK.

So I guess the next question to ask is: "Is it serious, Doc?" Big Grin
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#27
barcoboy Wrote:Ah OK.

So I guess the next question to ask is: "Is it serious, Doc?" Big Grin

guess it means i can stop worrying now and let the xbmc devs take over.
if it works fine with the source images and causes issues with the Textures.xbt file, then there's nothing i can do to fix it.
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#28
It works here as well! Thank you for your time and effort.
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#29
Any news from the devs on this?
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#30
(Copied from my mail to the add-ons list)
This was fixed in TexturePacker on November 15th by commit 52adf108c1.
The new version is used by the server that builds the xbt's for the
official addons.

Could you please verify that those having this issue installed the new
version from the official repository?

TheUni
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