Hi, I like to make a new skin based on PMIII. I am looking at the "Textures.xbt" file. I like to add some more graphics in it. But, after I have downloaded the TexturePacker, the application cannot open the "Textures.xbt" file.
In fact, TexturePacker fails to open any "Textures.xbt" file associated with any skins, period. Is there another application for edit the Textures.xbt file.
I am on a Mac.
Thank you very much,
How do I edit the Textures.xbt
raygao
Junior Member Posts: 7 Joined: Mar 2011 Reputation: 0 |
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ronie
Team-XBMC Member Joined: Jan 2009 Reputation: 108 |
2011-04-16 17:22
Post: #2
nope, you can't extract Textures.xbt. not with any tool afaik.
as for PMIII, so should be able to obtain the texture sources here: http://sourceforge.net/projects/xboxmediacenter/ Always read the XBMC online-manual, FAQ and search the forum before posting. Do not PM or e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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Jezz_X
Team-XBMC Skinner Joined: Jun 2006 Reputation: 55 Location: Earth |
2011-04-17 09:35
Post: #3
Unless you mean PM3.HD thats in the repo in which case you can find it here https://code.google.com/p/jezzxbmc/
Skins I have done.... ![]() And others in the past... Want to know what I'm working on currently? Check me out on Google+ |
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![[Image: skinsq.png]](http://img854.imageshack.us/img854/931/skinsq.png)
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