[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724) Pages:
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RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - DrMPS - 2013-04-27 I'm getting an inconsistent problem. Sometimes when I quit an emulator (ZSNES or Mednafen or whatever) that I had started with Advanced Launcher, instead of going back to the launch window, the screen stays black. XMBC is still running though as I can hear the GUI navigation sounds as I press buttons on the remote. This is still using XBMCbuntu. Resetting the hardware solves this, but I'd rather know what I've done wrong. Thoughts? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-04-27 (2013-04-27, 17:31)sagaopc Wrote: angels, with this new argument options, have how put ESC button to force close aplication (ex emulators, PC games...)That's not Advanced launcher which manage directly this, but you will have different way to do it :
(2013-04-27, 17:38)DrMPS Wrote: I'm getting an inconsistent problem. Sometimes when I quit an emulator (ZSNES or Mednafen or whatever) that I had started with Advanced Launcher, instead of going back to the launch window, the screen stays black. XMBC is still running though as I can hear the GUI navigation sounds as I press buttons on the remote. This is still using XBMCbuntu. Resetting the hardware solves this, but I'd rather know what I've done wrong.That a recurent problem with XBMC, which is not able to regain correctly focus (ressources occupation problem). What you can try to fix this is to increase the delay time of few ms before starting and closing an application, and so let the time to XBMC to regain focus correctly. You will found an option to do this into Advanced Launcher > Add-settings > Miscellaneous > Launcher start options > Delay. Try to increase the value and see if it is able to fix the problem. I suggest you to increase this delay first to 5000 or 10000ms. If it fix the problem, gradually decrease the valeu to have a good compromise between starting application delay and XBMC regain focus stability. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - sagaopc - 2013-04-27 (2013-04-27, 18:06)Angelscry Wrote: That's not Advanced launcher which manage directly this, but you will have different way to do it : I try autoit script, but doesn't Work! RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-04-27 (2013-04-27, 21:36)sagaopc Wrote:What is not working? What looks like your autoit script? Which application do you want to start?(2013-04-27, 18:06)Angelscry Wrote: That's not Advanced launcher which manage directly this, but you will have different way to do it : RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - sagaopc - 2013-04-28 (2013-04-27, 22:25)Angelscry Wrote:(2013-04-27, 21:36)sagaopc Wrote:What is not working? What looks like your autoit script? Which application do you want to start?(2013-04-27, 18:06)Angelscry Wrote: That's not Advanced launcher which manage directly this, but you will have different way to do it : HotKeySet("{ESC}", "Terminate") If $CmdLine[0] == 1 Then ProcessClose ( "XBMC.exe" ) Run ( '"D:\Atomiswave\demul057\demul.exe" "' & $CmdLine[1] & '"', "D:\Atomiswave\demul057\" ) While 1 Sleep(100) WEnd EndIf Func Terminate() ProcessClose ( "demul.exe" ) Run ( '"C:\Program Files (x86)\XBMC\XBMC.exe"' ) Exit 0 EndFunc didn't work with any emulators if i try! i have autoit and autohotkey installed here! RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - User 102910 - 2013-04-28 edit: my mistake RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-04-28 (2013-04-28, 03:05)sagaopc Wrote:Ok... but what it is not working? The script does not start? XBMC does not close? Demul does no start? Demul does not close after pressing ESC? XBMC does not restart after Demul close? Seriously, what it is not working?(2013-04-27, 22:25)Angelscry Wrote:(2013-04-27, 21:36)sagaopc Wrote: I try autoit script, but doesn't Work!What is not working? What looks like your autoit script? Which application do you want to start? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - sagaopc - 2013-04-29 (2013-04-28, 13:30)Angelscry Wrote:(2013-04-28, 03:05)sagaopc Wrote:Ok... but what it is not working? The script does not start? XBMC does not close? Demul does no start? Demul does not close after pressing ESC? XBMC does not restart after Demul close? Seriously, what it is not working?(2013-04-27, 22:25)Angelscry Wrote: What is not working? What looks like your autoit script? Which application do you want to start? script don't start... RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - LightFantastic - 2013-04-29 Bit of a weird bug I ran into, but I don't know if its entirely due to Advanced Launcher. I literally just updated to Frodo yesterday, as well as updating to the latest version of AL. Everything works fine, except for one little thing - in Showcase view, I can't seem to change the infopanel from anything but manual. Everything else in the menu works fine, but it just won't budge. It also won't let me bring the infopanel up manually either. At first I thought it was an issue with Aeon Nox, but it only happens in Advanced Launcher. Oh, and as an aside, I couldn't find any information to another question of mine that is far less pressing. In the past I only used Advanced Launcher for games. I never had a second install of it for comics or anything like that. So on the main menu of XBMC I just had Advanced Launcher listed as "Games" and called it a day. Now that the newest AL has category support, I was wondering if there was a way to link the main page to that category, as opposed to selecting it through advanced launcher. IE I would like a comics and games section, as opposed to one advanced launcher section that has both. Is there an option for that I'm missing somewhere? Thanks in advance! RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-04-29 (2013-04-29, 04:16)LightFantastic Wrote: I literally just updated to Frodo yesterday, as well as updating to the latest version of AL. Everything works fine, except for one little thing - in Showcase view, I can't seem to change the infopanel from anything but manual. Everything else in the menu works fine, but it just won't budge. It also won't let me bring the infopanel up manually either. At first I thought it was an issue with Aeon Nox, but it only happens in Advanced Launcher.Access to the infopanel is managed by the skin. If you have only the problem with Advanced Launcher, maybe the skin contain specific action/view to access the info panel when you are using Advanced Launcher which is not working anymore with the last versions of Advanced Launcher. (2013-04-29, 04:16)LightFantastic Wrote: Oh, and as an aside, I couldn't find any information to another question of mine that is far less pressing. In the past I only used Advanced Launcher for games. I never had a second install of it for comics or anything like that. So on the main menu of XBMC I just had Advanced Launcher listed as "Games" and called it a day. Now that the newest AL has category support, I was wondering if there was a way to link the main page to that category, as opposed to selecting it through advanced launcher. IE I would like a comics and games section, as opposed to one advanced launcher section that has both. Is there an option for that I'm missing somewhere?You just have to add your categories (games, comics, etc...) into Advanced Launcher as favourites and then add this favourites as menu or submenu entries into your skin. Most of the skins have this feature now. If not, you always could add them by manually editing the xml files of your skin. (2013-04-29, 02:21)sagaopc Wrote:Ok... so the problem is how you have setup your launcher or your script. Have your compiled the script into an executable file. Does your launcher is pointing to this executable file?(2013-04-28, 13:30)Angelscry Wrote:(2013-04-28, 03:05)sagaopc Wrote: HotKeySet("{ESC}", "Terminate")Ok... but what it is not working? The script does not start? XBMC does not close? Demul does no start? Demul does not close after pressing ESC? XBMC does not restart after Demul close? Seriously, what it is not working? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - sagaopc - 2013-04-29 Angels. i compile script and try without compile too... in the two times, the script doesn't open! the directory is right! Now i found a bug in Advanced launcher 2.0.2 (i guess) I create a new category and named him Emulators (emuladores), then i enter, config emulator, when i finalize, say me to create other launch. ok, i back to menu and choose Emulators, but it's empty! then i go to Default, and there he is! It's only happens with emulators, PC games work very well RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-04-30 Version 2.0.3 : This new version of Advanced Launcher fix a bug occuring during the creation of files launcher which was always put the newly created launcher into the default category instead of the selected category. It is now fixed. Changelog :
(2013-04-29, 23:22)sagaopc Wrote: Angels. i compile script and try without compile too... in the two times, the script doesn't open! the directory is right!Thank you for the feedback. It may have been fixed now by version 2.0.3. Thanks again. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - sagaopc - 2013-04-30 (2013-04-30, 01:59)Angelscry Wrote: Version 2.0.3 : This new version of Advanced Launcher fix a bug occuring during the creation of files launcher which was always put the newly created launcher into the default category instead of the selected category. It is now fixed. Angels, have how remove or rename default in advanced Launcher? have how show in menu only Games and only emulators separately? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-04-30 (2013-04-30, 02:23)sagaopc Wrote: Angels, have how remove or rename default in advanced Launcher?Go into Advanced Launcher > Add-on Settings > Miscellaneous > and check "Hide Default Category". (2013-04-30, 02:23)sagaopc Wrote: have how show in menu only Games and only emulators separately?Into Advanced Launcher, create 2 favourites : 1 for your Games category and 2 for your Emulator category. Then add these favourites as menu or submenu entries into your skin settings. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - sagaopc - 2013-04-30 (2013-04-30, 02:33)Angelscry Wrote:(2013-04-30, 02:23)sagaopc Wrote: Angels, have how remove or rename default in advanced Launcher?Go into Advanced Launcher > Add-on Settings > Miscellaneous > and check "Hide Default Category". Sorry for bothering you all the time angels, but your addon is very good, very helpful and has great potential ... I like much his work in XBMC. I'm emulating the Dreamcast with nullDC 1.0.4 rev 150, and realized that most roms cdi crashes on launch or shortly gaming. Some already get error and do not even open, giving error plugin image, as the case of iso Dead or Alive 2. As it is difficult to find isos without problems and most are ripped with loaders (echelon). Would be correct to use the GD-Roms in gdi format The problem is that the GD-ROMs, in GDI format has a different structure. the gdi have in all the files format standard bin. Gdi all have the same names in all files Ex: Bomberman Online.gdi track1.bin track3.bin track2.raw What makes it impossible to keep them in the same directory. What I wonder is if advanced launcher would be able to read subdirectories ex: iso folder | Bomberman Online sub folder | Bomberman Online.gdi track1.bin track3.bin track2.raw i can do it, or you implement it?? Thanks for your attention! |