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[XBOX] Aeon Auriga unofficial 'Lite' version for the Xbox - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Help and Support (/forumdisplay.php?fid=33) +--- Forum: Skin Help and Support (/forumdisplay.php?fid=67) +---- Forum: Aeon (/forumdisplay.php?fid=68) +---- Thread: [XBOX] Aeon Auriga unofficial 'Lite' version for the Xbox (/showthread.php?tid=47994) |
- paul - 2009-04-15 23:11 mcborzu Wrote:I figured out what I needed to do and like the look of it...There the same ones as what is in the textures.xpr i included those for a few of the apple tv users and those people who wanted to add there own touch to it. Not sure what you mean by your thumbs folder? - mcborzu - 2009-04-15 23:39 Inside the thumbs folder is the .png's I had to alter to get rid of the white glass overlay....I went ahead using the files in your Revision 3 package, creating my own .xpr then uploaded to my xbox and everything looks and works great. Thx again - paul - 2009-04-16 01:39 mcborzu Wrote:Inside the thumbs folder is the .png's I had to alter to get rid of the white glass overlay....I went ahead using the files in your Revision 3 package, creating my own .xpr then uploaded to my xbox and everything looks and works great.No problemo - diemos - 2009-04-21 02:41 any news on the update? thank you. - paul - 2009-04-21 09:20 diemos Wrote:any news on the update? thank you.I am in the process of Building Aeon_Auriga_lite_Version1 This has got a number of changes most notably the new list views. i have also gone back to the original start bar as it fits in better with the new views also theres a shed load of new media flags added + A change of genre posters hopefully i will have it ready to upload either later today or most likely wednesday evening as it still needs some work.
- Cranial - 2009-04-21 10:33 paul Wrote:I am in the process of Building Aeon_Auriga_lite_Version1 Paul, in your last version there was a problem with the glass overlay on all posters, covers etc. The same problem happened to me when I resized the textures. But I found that by using the original "\Stark\Media\thumbs\" and downsizing the rest of the textures, there was no significant increase in memory usage and all covers looked excellent. With all of my resized and resampled textures I managed to get Stark running with no problems, the only caveat being that I had to use the default background for TV, not an image folder. But if I can figure out how to get the multiimage control working for the home screen only and disable backdrops / enable fanart only once you've navigated into the TV section I think I'll have a very usable and good looking skin for the xbox. If you want to have a look at all of my textures drop me a PM and I'll link you to them. EDIT Fixed the background image problem. Plenty of freemem now. If someone wants to pm me I'll link them the download for my version of Stark (for xbox) and they can test it. If it's good I'll release it to the wild. - paul - 2009-04-21 16:43 Cranial Wrote:Paul, in your last version there was a problem with the glass overlay on all posters, covers etc.That problem with the thumbs is sorted for the next release Auriga_Lite_Version1. Am interested to see what you have come up with in terms of memory consumption. Have sent you a pm. hopefully it may benefit all in the long run. - kruykaze - 2009-04-21 22:08 Cranial Wrote:Paul, in your last version there was a problem with the glass overlay on all posters, covers etc. Can't wait thanks! - jarod71 - 2009-04-21 23:44 cannot wait either! thank you again for all your effort Paul! - paul - 2009-04-22 00:04 jarod71 Wrote:cannot wait either! thank you again for all your effort Paul!Hopefully i will upload wednesday evening BST but it really needs further testing with the new list views ie the tv views is still a memory hog am going to try lowering the resolution of the new backpanel and hope it fairs better than 17mb free ram as i know this won't be enough for some of you guys runnning on 720 but i will upload all the same so you can have a play with it.
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