(2012-08-16, 11:55)[Tahini] Wrote: Hi, just one quick question: how do I get rid of the floor in Landscape view, or at least how do I lower its height? It's really annoying to have that pig portion or the screen gone to waste
I'm not in front of my computer right now, so I can't double check it, but try opening "Includes_Viewtypes.xml", and search for "showcase_floor.png". Edit the value of "<posy>" above to a different number, save the file and open XBMC to see if you're satisfied with the new position (if nothing has changed, then I'm probably wrong, undo the edits, and save the file again). Alternatively, you could try changing this (located a few lines above "<posy>"):
Code:
<visible>![Control.IsVisible(516) | Control.IsVisible(514) | [Control.IsVisible(518) + Skin.HasSetting(fspanelbackground)] | [Control.IsVisible(500) + Skin.HasSetting(wallfullscreen)] | Control.IsVisible(511) | Control.IsVisible(506) | Control.IsVisible(8858) | [[[!Container.Content(movies) + Skin.HasSetting(addonwallaltbackground)] | [Container.Content(movies) + Skin.HasSetting(addonwallaltbackgroundmovies)]] + Control.IsVisible(512)]]</visible>
to this:
Code:
<visible>![Control.IsVisible(503) | Control.IsVisible(516) | Control.IsVisible(514) | [Control.IsVisible(518) + Skin.HasSetting(fspanelbackground)] | [Control.IsVisible(500) + Skin.HasSetting(wallfullscreen)] | Control.IsVisible(511) | Control.IsVisible(506) | Control.IsVisible(8858) | [[[!Container.Content(movies) + Skin.HasSetting(addonwallaltbackground)] | [Container.Content(movies) + Skin.HasSetting(addonwallaltbackgroundmovies)]] + Control.IsVisible(512)]]</visible>
if you want to completely remove the floor from the Landscape viewtype altogether. But I don't believe that would look any good.
NOTE: The specific floor is used in several viewtypes, therefore changing its position will affect them too. The files mentioned are located in the folder "C:\Users\
YOURUSERNAME\AppData\Roaming\XBMC\addons\skin.aeon.nox\1080i".
EDIT: You should do the same for "showcase_spot.png" a few lines below in "Includes_Viewtypes.xml" to also change the position of the colored spot on the floor.