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Livin
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Without the ability to auto-scale both images and fonts (a bit like a PDF does vector scaling) then there will be no good all-in-one solution. This, in theory, could be done in XBMC where the skinner could be allowed to set what can, or cannot, be scaled in the skin. Thus when the user sets the scaling amount (zoom) those items would scale.
- I have no clue how difficult this would be to build into the skin engine but I imagine is would not be trivial. And the skins would need to be changed to support it.
So, what is the "fix" that can be done today you ask?
The "fix" is for the skinner to design the skin for the masses (not for his bedroom)...
In order to do this, the skinner will need to to consider what will work on a "10 foot UI" for people of all ages and levels of vision.
If you look at skins on major applications made for the living room (Roku, Tivo, Cable Boxes, Boxee, Windows Media Center, etc) - this has been done.
The skinners here are usually skinning for themselves and what they (specifically) like... if they can read 2 point font from 10' away they put in on there.
When designing Windows Media Center, the designers used these simple rules as a starting guide...
› Avoid paragraphs / pages of text
› Serif fonts for large titles or graphic elements
› Font sizes smaller than 16pt are un-readable
› Create type hierarchy - few sizes
... then from these it was refined.
I'm not an expert but I play one at work.
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BigNoid
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What's all this nonsense about skinners designing for pc screens. Don't you think every single one skinner here also uses his own skin on the living room TV?
If I would think the fonts are too small I would change them, simple as that.
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Livin
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We are trying to discuss SOLUTIONS to this... not a bitch session at the skinners nor any need to defend yourself. For the most part, it is understood that, skinners build to suit their desires/tastes/etc. No one is saying there was anything wrong with that.
Different people have different levels of vision and thus what looks very small and hard to read to me (like the time/date info on Aeon Nox on my 65" screen from 10' away) may look perfectly fine to Big Noid.
I'm not an expert but I play one at work.
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Hitcher
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There's only one real solution and that's to re-code all the labels and textboxes for the entire skin because simply editing the sizes in the fonts.xml wont work.
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BigNoid
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I hate when people start the complaining and are then taking the moral highground.
Maybe you should read your post again. Your solution is that skinners need to change the way they work :confused2:
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Hitcher
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And as the above example shows it can also kill a view.