request for madvr support please
#16
ashlar Wrote:Yeah... it's not a night and day difference but the difference is there for people really keen on getting the best out of their setup.

On the other hand, for the longest time people were saying that XBMC never would have gotten DXVA and look where we are now. So, if madshi is interested in sharing (is madVR open source?), maybe we could get madVR on all platforms (or at least OSX, Linux and Windows).

I think madshi's willingness to work with tiben is a great sign, and even if he isn't willing to port the work himself, i'd be surprised if he wouldn't help someone else do the port.
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#17
http://forum.doom9.org/showthread.php?p=...ost1545754
Quote:madVR v0.80 released...
Code:
* added new interface "IMadVRDirect3D9Manager" for XBMC (work in progress)...
http://forum.xbmc.org/showpost.php?p=961...tcount=551
Quote:... I received the update for madvr today so i will do the madvr before the force tags.
Nod
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#18
i suggest to all xbmc devs to take note of tiben yeah i know he too is a xbmc dev but seriously integrate this into eden 11 once hes finished and i mean once he feels like he accomplished a build that satisfys his standards ...no joking , stay fresh team xbmc yall have created something way beyond a simple media center !!!

merry christmas and a happy new year in advance btw xD
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#19
whats this i hear team xbmc doesnt feel like integrating madvr into xbmc cause it isnt "clean" enough w t fHuh??!!!!

have you completely lost your minds now ? seriously you have to be joking , you mad? your telling me your not interested in

helping out tiben and madshi on this one? talk about a supportive dev team ...NOT!

they try to improve the video playback quality and you just stab em in the face ...no words
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#20
hentai - that attitude just isn't going to influence any outcome on the implementation of madVR. You have to remember that this is a cross-platform application and not windows exclusive. Unless it can be implemented across all the supported platforms then I would suggest that the xbmc devs aren't going to give its inclusion their blessing, where it may mess with other platforms of xbmc.

Chill my friend - its clear how desperately you desire madVR to be included but being deliberately aggressive and confrontational ain't gonna get the job done.
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#21
Steelman, you are right. On the other hand, I see two developers willing to invest time and resources on making this happen and to see them shot down with no clear explanation is bound to raise some eyebrowses (which ain't justifying hentai23). The multiplatform thing is kinda stale by now. We've had VDPAU working only for Linux for months before DXVA2 even entered the picture.
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#22
Agreed, but I wasn't referring to feature implementation - clearly the inclusion of VDPAU didn't impact on core code - I assume this might. Similarily AE branch was also dropped because it didn't work with iOS - cross platform issues.

Though its all pure speculation until a member of the dev team makes comment.

I am neither defending Team xbmc or Tiben in this matter - purely playing Devil's Advocate. I neither need or want madVR as I personally see no benefit from its implementation - but others obviously do.
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#23
well if you was a hardcore video quality enthusiast like me then youd understand the need for madvr and most likely would react in the same manner , multiplatform or not, there could be a branch made available for the windows users that want the best of both worlds

nonetheless , its only because team xbmc doesnt see the need, to bring up the extra effort to have it implemented thats all , its kinda sad cause youd expect them to try to make our media experience better not worse, i wouldntve even said anything if it wasnt for madshi and tiben working together on this already, putting theyre blood and sweat into this , and being shot down like that ,is NOT cool at all ,as ive said !!! -.-'


p.s: madvr only works on windows based systems as far as i know
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#24
So pray tell me what is a 'hardcore video quality enthusiast' lol. I certainly would class myself as an enthusiast and no I don't see any benefit in madVR, to me it brings little to picture quality that isn't already available. If you mean I don't watch anime 10bit encodes, then you would be right.

No I don't see the need for madVR, but neither did I say others shouldn't have/wish it. However continually asserting your adolescent attitude in threads isn't going to influence the outcome either way.

I'm sure Tiben and Madshi have suffered worse setbacks than being unable to add madVR to xbmc
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#25
madvr is a heavy renderer, it would be a big mistake to make it any sort of default renderer.
WinLIRC, the Windows port of LIRC (Linux Infrared Remote Control):
http://winlirc.sourceforge.net
Active development of the WinLIRC package:
http://sourceforge.net/projects/winlirc/
LIRC config files for supported remote controls:
http://lirc.sourceforge.net/remotes/
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#26
dukey Wrote:madvr is a heavy renderer, it would be a big mistake to make it any sort of default renderer.

That was never Tiben`s plan, he only wanted to make DSPlayer compatible with madVR, but still keep EVR as the normal/default renderer. Obviously making madVR a default renderer would cripple XBMC on low power platforms like Atom/ION & Zacate, even on GPUs like the GT520, or integrated Intel HD2000/3000 GPUs
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#27
steelman1991 Wrote:So pray tell me what is a 'hardcore video quality enthusiast' lol. I certainly would class myself as an enthusiast and no I don't see any benefit in madVR, to me it brings little to picture quality that isn't already available. If you mean I don't watch anime 10bit encodes, then you would be right.

No I don't see the need for madVR, but neither did I say others shouldn't have/wish it. However continually asserting your adolescent attitude in threads isn't going to influence the outcome either way.

I'm sure Tiben and Madshi have suffered worse setbacks than being unable to add madVR to xbmc

Some 13 year old wigger that watches crappy compressed-to-hell-and-back animated porn all day and can`t spell for s*it in English, just became an A/V enthusiast, ROLF. This made my freaking day.
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#28
13? ohhh thank you for the compliment , tbh i wish i was xD thou im just a bit older ..only a bit ok xD

and my spelling has little to do with age dear friend not everybody belongs to the grammar nazi squad unlike you seem to be -.-'

thou I AM a A/V enthusiast nonetheless crappy spelling or not xD , btw its rofl not rolf , noob xD

and im happy i was able to bring you some joy into your day , lolz

p.s: and YES there is a difference between madvr and other renderers ,if you cant see it perhaps some glasses might be required no offense , and for further explanation on the differences in quality etc id pm madshi hell break it down to ya, hell even googling will bring you a screenshot that shows the clear quality differences in renderers , peace
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#29
hentai23 Wrote:p.s: and YES there is a difference between madvr and other renderers ,if you cant see it perhaps some glasses might be required no offense , and for further explanation on the differences in quality etc id pm madshi hell break it down to ya, hell even googling will bring you a screenshot that shows the clear quality differences in renderers , peace

Not really. There is no real difference in PQ when watching an HD movie on a good TV. Not saying madvr isn't any good, just not that different u make it out to be.
Image
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#30
but to me it still is a noticable difference , my eyes are sensitive to such things no joke
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request for madvr support please3