YV12 -> YUY2

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Gamester17 Offline
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Post: #11
not sure if this can help out any developers (other than butcher) but i gathered info before: http://sourceforge.net/tracker....=817681
...as i under it the gpu could also be used for 'post processing', video/picture/gui enhancements, and maybe even deinterlaceing(?) [Image: cool.gif]

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Frodo Offline
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Post: #12
i would love to work on that
however my directx knowledge is very basic. dont even wanna compare it with butchers Big Grin
think i gonna buy myself a good book on directx8 or 9 first
frodo
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Gamester17 Offline
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Post: #13
(frodo @ mar. 03 2004,13:00 Wrote:think i gonna buy myself a good book on directx8 or 9 first
frodo
when is your birthday, i will buy you one [Image: wink.gif] (i believe directx 8 is closest to xbox?, though it has a few things extra from 9?, correct)

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Frodo Offline
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Post: #14
thx, but my birthday is @ the end of this year.
think i pay a visit to amazon.com..
frodo
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Butcher Offline
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Post: #15
(gamester17 @ mar. 03 2004,13:30 Wrote:
(frodo @ mar. 03 2004,13:00 Wrote:think i gonna buy myself a good book on directx8 or 9 first
frodo
when is your birthday, i will buy you one [Image: wink.gif] (i believe directx 8 is closest to xbox?, though it has a few things extra from 9?, correct)
it's directx 8 with some specifc xbox additions and omissions.
if you're after books i can recommend realtime rendering by akenine-moeller & haines. i don't actually have any books specifically on directx, i just use the docs for that. Wink

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---=Snyper=--- Offline
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Post: #16
which one..

this one you can get used for $12 new $49
real-time rendering

this one used $53 new $59
real-time rendering (2nd edition)
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Frodo Offline
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Post: #17
in case somebody wonders what we do with the donations
well i just bought real-time rendering (2nd edition) with it;-)

frodo
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Butcher Offline
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Post: #18
get the second edition (i have both, the second has a lot of new material).

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Gamester17 Offline
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Post: #19
gpu gems: programming techniques, tips, and tricks...  (<= new book on the gpu)
http://developer.nvidia.com/object/gpu_gems_home.html
http://developer.nvidia.com/object/gpu_g...mples.html

entire nvidia directx8 sdk 5.0 (inc. presentations, papers, demos, and tools)
http://developer.nvidia.com/object/nvidia_dx8_sdk.html

microsoft directx reference for developers (<= online directx documentation for programers)
http://msdn.microsoft.com/library....8000410

microsoft directx (inc. direct3d) sdk, libs, source, docs:
http://download.microsoft.com/downloa...._vc.exe
http://download.microsoft.com/downloa....sdk.exe
http://download.microsoft.com/downloa....sdk.exe
http://download.microsoft.com/downloa....sdk.exe
http://download.microsoft.com/downloa....sdk.exe
http://download.microsoft.com/downloa....ras.exe

general-purpose computation using graphics hardware:
http://www.gpgpu.org/

nvidia's list of recommended developer sites and documentation http://developer.nvidia.com/object/web_p...urces.html

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Butcher Offline
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Post: #20
people interested in directx on the pc should download the dx9 sdk summer update here: http://www.microsoft.com/downloa....lang=en

also note that gpu gems appears to cover v2 pixel shaders which aren't supported on xbox (but are supported on a pc with a dx9 capable card).

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