well i thought about taking xbmc code to do this but i hate c++

and there's thousands of stuff inside the code that would need to be cleaned up, and it is something really difficult to do if you you're not the one how coded it. besides i'm 50% done, it's already too late...
Quote:but a strait port from xbmc would definitely be a better choise as it would reflect the exact same thing.
agreed! but it's not reallly a problem, most of the skin is based on bitmaps and their positions are fully described in the skin. the only thing you have to guess is relative positions, like how much pixels is the checkmark picture from the text that describes it.
the only thing i have problems with is fonts. i can't use xprs but since they are based on regular ttf fonts, i'm mapping ttf with xprs in a xml settings file and ... voila!
Quote:also a integrated strings.xml editor would be neat, so eg. localization would be much easier.
already done !
Quote:maybe this can be extended to a skin designer later
of course this viewer is only a preview module of a larger skin editor ... :lol: i'll post more screenshots later
art