Conditional tag for Sounds?
#1
Would it be possible to add a conditional thing for sounds, so that you could have different sounds when in different windows? I know you can get different sounds for opening and closing various windows, but not for the sounds within those windows. Maybe it would looks omething like this...

<action>
<name>up</name>
<file>cursor_2.wav</file>
<audible>Window.HasFocus(myvideo)</audible>
</action>

and then that would override the universal soundfile for that button, or maybe you would just have to put a negative conditional for that particular window in the universal one.

Also, it would be nice if there was someway of disabling the basic navigation sounds when other window-specific sounds are going to be played at the same time. For an example, check out the new version of MC360. In the home blades, going from left to right, you can hear the cursor.wav, in addition to the wooshing blade sound. Also, there are particular sounds for backing out of specific windows, but these sounds also play simultaneously with the back.wav sound, and it makes iall sound a little jumbled. I think it would sound LOTS better if we had the ability to do this, and would add a lot of flexibility to the sound...engine, or whatever you call it. Any possibility of something like this being added in the near future?
Reply

Logout Mark Read Team Forum Stats Members Help
Conditional tag for Sounds?0