[RELEASE] XBMC Skin Manager (Open Source Python Software for Windows)

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juju0 Offline
XBMC Skin Manager author
Posts: 44
Joined: Nov 2006
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Post: #21
coastal Wrote:just want to report this error;
Exception in thread Thread-4:
Traceback (most recent call last):
File "threading.pyc", line 460, in __bootstrap
File "threading.pyc", line 440, in run
File "svn.pyc", line 82, in download
ClientError: REPORT request failed on '/svnroot/xboxmediacenter/!svn/vcc/default'
REPORT of '/svnroot/xboxmediacenter/!svn/vcc/default': Could not read response body: Secure connection truncated (https://xboxmediacenter.svn.sourceforge.net)
was downloading and extracting xtv, vision and clarity.

Hello coastal, I don't have any problem with SVN updates. Have you retried this later (it's maybe a temporary problem with SVN server)? Is it the first time you using the application (maybe a network problem)?

About resetting XBMC skin settings, I've finally chosen to download locally UserData\guisetting.xml for modify the section 'lookandfeel' (which contains skin settings) and re-upload it on xbox. It's more complex but it works on any dashboard.
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juju0 Offline
XBMC Skin Manager author
Posts: 44
Joined: Nov 2006
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Post: #22
Version 0.51 released !
Changelog:
  • No more freezes while operations
  • Distant resetting XBMC Skin settings (for incompatible skins)
  • .BAT files with arguments supported
  • Fixed : bug at xml update : the file were downloaded every time
  • Fixed : bug at unbuilded skin uploading
  • Changed : if the Internet connection test is succeed but not the SVN one, only SVN skins are concerned
  • Updated WxPython to 2.8.6.1 Unicode
  • Updated PySVN to 1.5.2 (SVN v1.4.5)

Actually, there is a problem with new Basics-101 building system but it will be fixed soon.
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Solo0815 Offline
Senior Member
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Joined: Sep 2004
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Post: #23
It would be nice, if the skins could be downloaded from XBMC. If you are sitting in front of the Xbox, you wouldn´t have to turn on the PC to try new skins Wink

Then you would need an option to delete skin-directorys, but not PM3.

there are only 10 sorts of people: those who understand binary and those who don't

ATV2 --- PC Kubuntu 12.10 --- Xbox1 with XBMC4Xbox --- PC Win7 --- Raspberry Pi --- VU+ Duo
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juju0 Offline
XBMC Skin Manager author
Posts: 44
Joined: Nov 2006
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Post: #24
Solo0815 Wrote:It would be nice, if the skins could be downloaded from XBMC. If you are sitting in front of the Xbox, you wouldn´t have to turn on the PC to try new skins Wink

Then you would need an option to delete skin-directorys, but not PM3.

Sorry for my slow answer, I was very busy.
Porting XBMCSM to XBMC is impossible for SVN skins because :
  • it use pySVN library which is not ported to XBMC python lib
  • BAT files are not callable on XBMC
  • xbmctex (used to build XPR files) doesn't exist on XBMC
But it possible (and easy since XBMCSM is written in Python) for skins downloaded from HTTP.

About HTTP skins, actually I have PMed several skins creators but only Mntz (author of Vinci) answered me and most of skins doesn't handle any readme file about copyright so can I put them anyway on XBMCSM ? (hosted by myself since most of them are hosted on non-hotlinkable hosts)
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hicaow Offline
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Joined: Apr 2005
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Post: #25
great app .. thank you.
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hicaow Offline
Senior Member
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Joined: Apr 2005
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Post: #26
the new skin fusion that has been added to the SVN can't be built using 0.51 .. it has 2 choices during the install ..

any update coming, i love this app :]
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agathorn Offline
Team-XBMC Developer
Posts: 497
Joined: Nov 2007
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Post: #27
hicaow Wrote:the new skin fusion that has been added to the SVN can't be built using 0.51 .. it has 2 choices during the install ..

any update coming, i love this app :]

I'm the author of Fusion. I wasn't even aware of this app until now. I'll take a look at it and see if there is anything I need to do on the Fusion side.
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juju0 Offline
XBMC Skin Manager author
Posts: 44
Joined: Nov 2006
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Post: #28
Hi,
the problem (tested with rev 1189) it not building but two directories are created ("BUILD_SD" and "BUILD_720p") and no customization can deal with it actually. I'll update that ASAP.

@agathorn : the most simple at this time is to rename one of the folders in "BUILD".
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agathorn Offline
Team-XBMC Developer
Posts: 497
Joined: Nov 2007
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Post: #29
juju0 Wrote:Hi,
the problem (tested with rev 1189) it not building but two directories are created ("BUILD_SD" and "BUILD_720p") and no customization can deal with it actually. I'll update that ASAP.

@agathorn : the most simple at this time is to rename one of the folders in "BUILD".

I see what is going on now, and it makes sense that your app would just look for the BUILD directory.

Problem is Fusion is designed to create separate builds for SD/HD to save space on the end user side (No sense having all the HD stuff if you are running in SD).

I guess I can output a standard BUILD directory that combines both, but it would be nice if your app could let them choose sd/hd. Then other skins could do the same if they so choose.

EDIT: I see that your app allows the user of "scripts" to customize skins. Would it be possible for me to create a script that would allow a user to select which build they want?
(This post was last modified: 2008-03-04 18:56 by agathorn.)
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Gamester17 Offline
Team-XBMC Forum Moderator
Posts: 10,595
Joined: Sep 2003
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Location: Sweden
Post: #30
Note that the skin "Back-Row" has also been added to the SVN, see:
http://forum.xbmc.org/showthread.php?tid=31580

Great to see more skinner join the same project Cool

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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