how would you go about doing that? several conditional animations on the single item in the <itemlayout>? and what would that condition be?
I mean without doing a custom layout using the coverflow technique, and not having static content.
watzen
Fan Joined: Jan 2007 Reputation: 10 Location: Sweden |
2009-08-12 14:10
Post: #41
(This post was last modified: 2009-08-12 16:39 by watzen.)
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ronie
Team-XBMC Member Joined: Jan 2009 Reputation: 108 |
2009-08-12 16:15
Post: #42
watzen Wrote:how would you go about doing that? several conditional animations on the single item in the <itemlayout>? and what would that condition be? what i'm refering to, is indeed the coverflow technique. i've played with fade in/out animations in the past and they work pretty well in this case. Always read the XBMC online-manual, FAQ and search the forum before posting. Do not PM or e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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watzen
Fan Joined: Jan 2007 Reputation: 10 Location: Sweden |
2009-08-12 16:39
Post: #43
ronie Wrote:what i'm refering to, is indeed the coverflow technique. I was referring to jm's post. In the coverflow technique, everything works... but with a messy code and sometimes poor mousefunctionality.
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Feanor
Senior Member Posts: 110 Joined: Apr 2009 Reputation: 0 |
2009-08-13 00:18
Post: #44
jmarshall Wrote:You could try a fade animation based on which "slot" you're in in the list. That's what I've been looking for, but can't seem to find it... how can I know the position of the item in the list? |
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jmarshall
Team-XBMC Developer Posts: 24,523 Joined: Oct 2003 Reputation: 138 |
2009-08-13 08:40
Post: #45
You want to know the slot number, not the item number. I was thinking of Container.Position, but it works the wrong way around. As I re-think about it, it's not currently possible, as the listitem doesn't actually know where the list is when it's being rendered. Not sure of a nice way around that one.
You could probably do it if you have a static set of items (i.e. that never change) as you could fade them based on what has focus. Would be kinda icky though! Cheers, Jonathan Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. ![]() |
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Feanor
Senior Member Posts: 110 Joined: Apr 2009 Reputation: 0 |
2009-08-13 21:19
Post: #46
jmarshall Wrote:You want to know the slot number, not the item number. I was thinking of Container.Position, but it works the wrong way around. As I re-think about it, it's not currently possible, as the listitem doesn't actually know where the list is when it's being rendered. Not sure of a nice way around that one. I'll have to look into all this, for now I'll just keep them all faded ![]() Back to the kerning issue... I modified the metrics of the entire font (meaning the letters have less white space at the sides) and that turned up pretty good, excepts for a few pairs (for example AV). For those, I tried to modify the kerning pairs, but that had no effect on the rendering of the fonts in XBMC. Is it possible that currently xbmc desn't support kerning pairs? |
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jmarshall
Team-XBMC Developer Posts: 24,523 Joined: Oct 2003 Reputation: 138 |
2009-08-14 03:34
Post: #47
Correct.
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. ![]() |
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Leeuw
Senior Member Joined: Apr 2009 Reputation: 0 |
2009-08-14 03:42
Post: #48
jmarshall Wrote:You want to know the slot number, not the item number. I was thinking of Container.Position, but it works the wrong way around. As I re-think about it, it's not currently possible, as the listitem doesn't actually know where the list is when it's being rendered. Not sure of a nice way around that one. jm, could itemlayout be changed (i.e., at the xbmc/developer level, not by skinning) so that a call to listitem.[property] from within itemlayout grabs the "current" unfocused item instead of the selected item? Would be a huge help for both Concrete and the Revamp list view that I am working on for Aeon. Aeon Faq- (Very Unofficial) Aeon FAQ Aeon Mods/Fixes- [MOD] List View rev2 / [FIX] Contextual fanart in music list / [MOD] Multiplex C-Thru / [MOD] Night Themed Fullscreen Info |
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jmarshall
Team-XBMC Developer Posts: 24,523 Joined: Oct 2003 Reputation: 138 |
2009-08-14 03:49
Post: #49
It already does. You just can't actually set any properties, right?
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. ![]() |
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Leeuw
Senior Member Joined: Apr 2009 Reputation: 0 |
2009-08-14 16:35
Post: #50
jmarshall Wrote:It already does. You just can't actually set any properties, right? No, for example, if I wanted to call substring(listitem.videoresolution,720) from within itemlayout, it will return the videoresolution of the selected item -- which is weird, because if I just make listitem.videoresolution the info for a label control, it works as it should. Aeon Faq- (Very Unofficial) Aeon FAQ Aeon Mods/Fixes- [MOD] List View rev2 / [FIX] Contextual fanart in music list / [MOD] Multiplex C-Thru / [MOD] Night Themed Fullscreen Info |
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