@
sherl0k, double check your rompath in your mame.ini file and make sure it is pointing directly to your roms folder.
Also for me to get MAME games to run correctly, I use the following settings:
Emulator params: "%ROM%"
Use emulator in solo mode: checked
Do not extract zip files: checked
I also changed my C:\Users\%USERNAME%\AppData\Roaming\XBMC\addons\script.games.rom.collection.browser\applaunch.bat to:
Code:
REM Is XBMC running?
taskkill /f /IM XBMC.exe
REM Launch app
cd /d %~dp1
%*
REM Done? Restart XBMC
explorer "C:\Program Files (x86)\XBMC\XBMC.exe"
Keep in mind I am using a 64bit version of Windows, hence the
C:\Program Files (x86)\ instead of
C:\Program Files\
The
cd /d %~dp1 was very import as both MAME nor mupen64 would not work correctly for me without starting in the emulator's executable folder.
I don't remember ever having an issue of launching a mame rom with the .zip still in the rom name.
As for speed, could be harddrive. Do you have a bunch of other harddrive activity going on, like a bunch or torrents or something else?
Maybe not enuff ram? I have an AMD Pheonom II X4 oc to 3.7ghz with 8gb of ram running on a RAID 5 and initial scans took about 2-4 minutes, depending on how large the rom collection.
In the case of of SNES roms it could be internet speed since even if you have the artwork locally, rcb still has to go and scrape the info from other sites.