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RetroPlayer Test Builds (updated for Nexus)
#1
If you came here for support, do this one thing.
POST A DEBUG LOG (see wiki)

Please post debug logs to a pastebin site (NOT xbmclogs.com) and be detailed in your bug report.

RetroPlayer 20 alpha (Nexus) and beyond


RetroPlayer 19 (Matrix)
 


RetroPlayer 18 (Leia)
 


RetroPlayer 18 alpha3 (nightly) 2018-07-23
 


RetroPlayer 18 alpha3 (nightly) 2018-07-10

CHANGELOG KNOWN ISSUES BUILDS
Image




RetroPlayer 18 alpha2 2018-06-21

CHANGELOG
  • Rebased on 18 alpha2 release
KNOWN ISSUES BUILDS


RetroPlayer 18 alpha2 (nightly) 2018-06-14

CHANGELOG
  • PR:14008 - Added game add-on settings to Game OSD
  • PR:14019 - Added rotation setting to Game OSD
  • PR:98 - Fixed dreaded black screen (thanks GTechAlpha)
  • PR:99 - Fix sporadic variations in timing (thanks GTechAlpha)
  • PR:100 - Resync audio if delay is too high (thanks GTechAlpha)
  • PR:14018 - Fix segfault when opening a game
KNOWN ISSUES BUILDS


RetroPlayer 18 alpha2 (nightly) 2018-06-07

CHANGELOG
  • Fixed memory leak on Windows
KNOWN ISSUES BUILDS


RetroPlayer 18 alpha2 (nightly) 2018-06-05

CHANGELOG
  • Fixed blue tint on Windows
  • Fixed left-shifted pixels on Windows
  • Added shaders from vel0city's GSoC project (Win10 only)
KNOWN ISSUES BUILDS





RetroPlayer 18 alpha2 (nightly) 2018-05-31

CHANGELOG
  • Fixed timing issue on Windows (PR:13961)
  • Refactored RetroPlayer for upcoming OpenGL and zero-copy support
KNOWN ISSUES BUILDS


RetroPlayer 18 alpha2 (nightly) 2018-05-22

CHANGELOG
  • Rebased on master
  • Fixed Beetle PSX missing dependency (PR:10)
KNOWN ISSUES BUILDS
Reply
#2
Archive of Kodi 18 alpha1 test builds



RetroPlayer 18 alpha1 2018-03-15

CHANGELOG
  • Backported a requested crash fix for when login profiles are enabled
KNOWN ISSUES BUILDS


RetroPlayer 18 alpha1 2018-03-04

CHANGELOG
  • Rebased on Alpha 1 release
  • Fixed game add-ons on Windows (thanks rechi)
  • Added zero-copy support to game.libretro (not implemented in RetroPlayer yet)
KNOWN ISSUES BUILDS


RetroPlayer 18 alpha1 2018-02-17

CHANGELOG
  • Fixed input in Lutro, Final Burn Alpha, 02EM
  • Fix broken Xbox One S wireless controller (thanks xodi)
  • Beetle Saturn: Added missing .m3u and .toc extensions
KNOWN ISSUES BUILDS


RetroPlayer 18 alpha1 2018-02-15

CHANGELOG
  • Fixed input in Stella, Nestopia and blueMSX
  • Improved rendering performance on all platforms
KNOWN ISSUES
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing turbo buttons for NES (report)
  • Launching ScummVM from IARL crashes Kodi (report)
  • Problem with some PS1 files (report)
  • Controller bugs (see #79)
  • FCEUmm crashes on game load (report)
BUILDS


RetroPlayer 18 alpha1 2018-02-11

CHANGELOG KNOWN ISSUES
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
  • Launching ScummVM from IARL crashes Kodi (report)
  • Problem with some PS1 files (report)
  • Several controller bugs (see #79)
BUILDS


RetroPlayer 18 alpha1 2018-02-08

CHANGELOG KNOWN ISSUES
  • Major input issues in game
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
  • Launching ScummVM from IARL crashes Kodi (report)
  • Problem with some PS1 files (report)
  • Several controller bugs (see #79)
BUILDS


Image

Image

Image



RetroPlayer 18 alpha1 2018-01-13

CHANGELOG
  • Fixed crash on startup
  • Rebased on master
KNOWN ISSUES
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
  • Launching ScummVM from IARL crashes Kodi (report)
BUILDS


RetroPlayer 18 alpha1 2017-12-04

CHANGELOG
  • Rebased on master
  • Fixed crash on startup on Windows 7
KNOWN ISSUES
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
  • Launching ScummVM from IARL crashes Kodi (report)
BUILDS


RetroPlayer 18 alpha1 2017-11-10

CHANGELOG KNOWN ISSUES
  • Windows 7 crashes on startup due to UWP merge (report)
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
  • Launching ScummVM from IARL crashes Kodi (report)
BUILDS

Image



RetroPlayer 18 alpha1 2017-10-06

CHANGELOG
  • Added renderer for RPi
  • Updated over 40 controller profiles
  • Update emulator selection dialog
KNOWN ISSUES
  • In 2048, up/down on the keyboard must be held for ~1/2 second
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
  • Launching ScummVM from IARL crashes Kodi (report)
BUILDS Image



RetroPlayer 18 alpha1 2017-09-09

CHANGELOG
  • Added more information to video filter dialog
  • Added volume setting in the game OSD
KNOWN ISSUES
  • In 2048, up/down on the keyboard must be held for ~1/2 second
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
  • Launching ScummVM from IARL crashes Kodi (report)
BUILDS
Image



RetroPlayer 18 alpha1 2017-08-25

CHANGELOG
  • Added new renderer for RetroPlayer
  • Added RGB rendering
  • Fixed mouse in ScummVM and DOSBox (thanks fetzerch)
KNOWN ISSUES
  • In 2048, up/down on the keyboard must be held for ~1/2 second
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
  • Launching ScummVM from IARL crashes Kodi (report)
BUILDS


RetroPlayer 18 alpha1 2017-08-05

CHANGELOG
  • Game OSD: Added video filter selection dialog (pics)
  • Add Nearest Neighbor scaling on Windows (thanks vel0city)
  • Added over 40 controller profiles
KNOWN ISSUES
  • In 2048, up/down on the keyboard must be held for ~1/2 second
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
  • Launching ScummVM from IARL crashes Kodi (report)
BUILDS
Image



RetroPlayer 18 alpha1 2017-07-04

CHANGELOG
  • Game menu fixes
KNOWN ISSUES
  • In 2048, up/down on the keyboard must be held for ~1/2 second
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing autosave (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
BUILDS


RetroPlayer 18 alpha1 2017-06-17 (532ef25...022d6ad)

CHANGELOG
  • Added Nearest Neighbor filtering on Windows (thanks Vel0city)
  • Added new in-game OSD (hold start/select/guide)
  • Added separate game settings for video/audio configuration
NEW ISSUES
  • In-game OSD doesn't pause gameplay
  • OSD input is buggy
KNOWN ISSUES
  • In 2048, up/down must be held for ~1/2 second
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing autosave (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
BUILDS
Image





RetroPlayer 18 alpha1 2017-05-27 (06dc2e5...fa52691)

CHANGELOG
  • Fixed crash when closing standalone games
  • Added "holdtime" parameter to joystick.xml, e.g. <start holdtime="1000">OSD</start>
  • Ability to open OSD by holding start/guide/back in-game for 1 second
KNOWN ISSUES
  • In 2048, up/down must be held for ~1/2 second
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing autosave (report)
  • Single nonlinear stretch option for both games and videos (report)
  • Missing turbo buttons for NES (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
BUILDS


RetroPlayer 18 alpha1 2017-03-25 (a48260b...72fb982)

CHANGELOG
  • Fixed crash on keyboard settings screen
  • Fix joystick add-on not included in OSX
KNOWN ISSUES
  • In 2048, up/down must be held for ~1/2 second
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing autosave (report)
  • Single nonlinear stretch option for both games and videos (report)
  • Missing turbo buttons for NES (report)
  • Missing a "meta" button to run Kodi actions inside games (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
BUILDS


RetroPlayer 18 alpha1 2017-03-23

CHANGELOG
  • Rebased on 18 alpha1
  • Includes all controller fixes from 17.1
KNOWN ISSUES
  • In 2048, up/down must be held for ~1/2 second
  • Crackling/clicking audio due to audio buffer under-runs (report)
  • Missing autosave (report)
  • Single nonlinear stretch option for both games and videos (report)
  • Missing turbo buttons for NES (report)
  • Missing a "meta" button to run Kodi actions inside games (report)
  • Player 1 input drops out during game with 2 players (report)
  • Snes9x 2002 (previously PocketSNES) no input during game (report)
BUILDS
Reply
#3
Hi I use Intel-x64.can you do generic or Intel x64 plz

I let you know next week if I will find some issue
thx
Reply
#4
Installed on Win7 64 pro, here are the first things I noticed:

1. Some sort of bug with xbox 360 usb controller - when you select something in the menu, it doesn't know that you released the button, it keeps registering the button press. Its like the "turbo button" feature of the old NES premium joysticks. Auto repeat in full effect.

2. Installed Bsnes Accuracy, tried to load DKC, and xbmc froze. Needed restart.

Thats as far as I could get.
Reply
#5
I would love to have a build for Openelec-Fusion. Thanks!
Image
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#6
OE Generic build too please
Guide to building an all in one Ubuntu Server - TV(vdr),File,Music,Web

Server Fractal Designs Define XL, Asus P5QL/EPU, Dual Core E5200, 4gb, L4M-Twin S2 v6.2, Supermicro AOC-USAS-L8I, 1*SSD & 13*HDD drives (24TB total) - Ubuntu Server
XBMC 1 ASRock Z77E-ITX, G850, 8GB RAM, SSD, BD - Ubuntu / OpenElec frodo
XBMC 2 Revo 3700 - OpenElec frodo
XBMC 3 Raspb Pi
Reply
#7
arch?

(2013-09-13, 05:56)Adam7288 Wrote: 1. Some sort of bug with xbox 360 usb controller - when you select something in the menu, it doesn't know that you released the button, it keeps registering the button press. Its like the "turbo button" feature of the old NES premium joysticks. Auto repeat in full effect.
i think i found the lines that need to be changed. i ordered a 360 controller and a dualshock 3, when they ship i'll get that working.

(2013-09-13, 05:56)Adam7288 Wrote: 2. Installed Bsnes Accuracy, tried to load DKC, and xbmc froze. Needed restart.
i was able to reproduce (crashed instead of froze). Commit:265e770 fixed the crash for me. i'm uploading a new build
Reply
#8
Paypal so I can donate towards the cost of the controllers please?
first_time_user (wiki) | free content (wiki) | forum rules (wiki) | PVR (wiki) | Debug Log (wiki)

IMPORTANT:
The official Kodi version does not contain any content what so ever. This means that you should provide your own content from a local or remote storage location, DVD, Blu-Ray or any other media carrier that you own. Additionally Kodi allows you to install third-party plugins that may provide access to content that is freely available on the official content provider website. The watching or listening of illegal or pirated content which would otherwise need to be paid for is not endorsed or approved by Team Kodi.
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#9
donation links coming in the next week or two Smile
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#10
(2013-09-13, 12:33)charlie0440 Wrote: OE Generic build too please

x86_64
Guide to building an all in one Ubuntu Server - TV(vdr),File,Music,Web

Server Fractal Designs Define XL, Asus P5QL/EPU, Dual Core E5200, 4gb, L4M-Twin S2 v6.2, Supermicro AOC-USAS-L8I, 1*SSD & 13*HDD drives (24TB total) - Ubuntu Server
XBMC 1 ASRock Z77E-ITX, G850, 8GB RAM, SSD, BD - Ubuntu / OpenElec frodo
XBMC 2 Revo 3700 - OpenElec frodo
XBMC 3 Raspb Pi
Reply
#11
Quote:i was able to reproduce (crashed instead of froze). Commit:265e770 fixed the crash for me. i'm uploading a new build

Tried new build, same result. XBMC became unresponsive when I selected the rom to play.
Reply
#12
(2013-09-13, 14:35)Adam7288 Wrote:
Quote:i was able to reproduce (crashed instead of froze). Commit:265e770 fixed the crash for me. i'm uploading a new build

Tried new build, same result. XBMC became unresponsive when I selected the rom to play.

Assuming I am setting this up correctly, I get the same result.

I am assuming that setup is, download emulator, install emulator, in XBMC select rom, select addon that relates to the emulator you are using. Configure addon's "external system folder" to point to the folder of the emulator's.exe.

If I'm wrong, please let me know.
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#13
log files?
Reply
#14
(2013-09-13, 21:00)edru Wrote: I am assuming that setup is, download emulator, install emulator, in XBMC select rom, select addon that relates to the emulator you are using. Configure addon's "external system folder" to point to the folder of the emulator's.exe.

If I'm wrong, please let me know.

i created "just-in-time" emulator installation to bring the video experience to games. how awful would it be if you had a choose a codec before playing a video?? no, simply find a rom and hit enter. XBMC will do everything possible to automate the process. if you have no emulators, xbmc will install one and then continue launching the game as if nothing happened. if you bail and go to the add-on manager, fart around for a few minutes, and then install a compatible emulator from there, xbmc will recognize that the emulator was installed as part of the game launching process and ask if you would like to continue launching the game. if the emulator wants a system folder, xbmc will ask you to choose one as part of the game launching process. if it doesn't want a system folder, you'll never need to worry about what a system folder is. emulator pre-configuration will be a thing of the past.

no, the entire documentation of RetroPlayer can be summed up as follow: find a game, hit enter, fight villains and vanquish evil Smile
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#15
It just crashes on me as well - nothing in the log really:

10:22:11 T:140683974944704 DEBUG: RetroPlayer: File opened successfully
10:22:11 T:140683974944704 DEBUG: PlayFile : OpenFile succeed, play state 1
10:22:11 T:140683412367104 NOTICE: Thread RetroPlayer start, auto delete: false
10:22:11 T:140683412367104 DEBUG: CRenderManager::UpdateDisplayLatency - Latency set to 0 msec
10:22:11 T:140683412367104 DEBUG: LinuxRendererGL: Cleaning up GL resources
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RetroPlayer Test Builds (updated for Nexus)16