2014-05-15, 10:57
i think so
(2014-05-14, 11:36)Memphiz Wrote: http://mirrors.xbmc.org/test-builds/osx/...x86_64.dmg <- this might respect the right channel map ...
(2014-05-14, 13:06)Memphiz Wrote: Also if this build doesn't work (and if it works too) - please try this afterwards in any case:
http://mirrors.xbmc.org/test-builds/osx/...x86_64.dmg
(2014-05-14, 23:39)Memphiz Wrote: More for your test queue:
http://mirrors.xbmc.org/test-builds/osx/...x86_64.dmg
This one should really fix it...
21:07:37 T:4507164672 DEBUG: GetAEChannelMap Engine requests layout FL,FR
21:07:37 T:4507164672 DEBUG: GetAEChannelMap trying to map to multichannel layout: [Unknown] [Unknown] [Unknown] [Unknown] [Unknown] [Unknown]
21:07:37 T:4507164672 DEBUG: GetAEChannelMap mapped channels to layout UNKNOWN1,UNKNOWN2,UNKNOWN3,UNKNOWN4,UNKNOWN5,UNKNOWN6
(2014-05-22, 18:48)DJRM Wrote: That will be great if gets fixed, cause the version that does work with the right channel mapping has this issue: http://forum.xbmc.org/showthread.php?tid=67494