2008-06-09, 21:19
Great app, thanks.
#!/bin/bash
SKINNAME=Containment
echo ------------------------------
echo Creating $SKINNAME Build Folder
rm -Rf BUILD
mkdir -p BUILD/$SKINNAME/media
echo ------------------------------
echo Creating XPR Files...
XBMCTex -input media -output textures.xpr -quality max
echo ------------------------------
echo Copying XPR Files...
mv -f *.xpr BUILD/$SKINNAME/media/
echo ------------------------------
echo Building Skin Directory...
for i in 720p 1080i extras NTSC NTSC16x9 PAL PAL16x9 colors language fonts sounds *.xml
do
cp -R $i BUILD/$SKINNAME/
done
cp *.txt BUILD &>/dev/null
echo ------------------------------
echo Removing SVN directories from build
rm -Rf BUILD/$SKINNAME/*/.svn
echo Build Complete - Scroll Up to check for errors.
echo Final build is located in the BUILD directory
echo ftp the $SKINNAME folder in the build dir to your xbox
svn co https://xboxmediacenter.svn.sourceforge.net/svnroot/xboxmediacenter/XBMC%20Skin%20Manager/
sudo apt-get install python-wxgtk2.8 python-svn unrar
python "XBMC Skin Manager/xbmcsm.pyw"
Equusz Wrote:So if I understand this thread correctly, it's not possible yet to install this on OSXBMC?I think you meant to ask if it is possible to install XBMC Skin Manager on Mac OS X.
python xbmcsm.pyw dl